Halo 2: Difference between revisions

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*...have enemy forces in campaign dual-wield.
*...have enemy forces in campaign dual-wield.


===Miscellaneous===
==='''Trivia'''===
*The "vine" that [[Miranda Keyes]] uses to make it to the [[index]] is actually one of the [[Gravemind]]'s tentacles. It is speculated by some players that the Gravemind was planning on letting Miranda get the index, and then making her fall into his pit, which would lead her and the index to his "lair". There, the index would be, theoretically, unobtainable by the Covenant, which would keep him and the rest of the Flood safe on the ring (Delta Halo). This would also be a way for [[Gravemind]] to learn the location of [[Earth]] and seal humanities doom.
*The "vine" that [[Miranda Keyes]] uses to make it to the [[index]] is actually one of the [[Gravemind]]'s tentacles. It is speculated by some players that the Gravemind was planning on letting Miranda get the index, and then making her fall into his pit, which would lead her and the index to his "lair". There, the index would be, theoretically, unobtainable by the Covenant, which would keep him and the rest of the Flood safe on the ring (Delta Halo). This would also be a way for [[Gravemind]] to learn the location of [[Earth]] and seal humanities doom.
*Originally, there were to be several kinds of [[Warthog]]s including an Arctic model (which was included in the Halo 3 DLC multiplayer map Avalanche), a transport vehicle and a small ATV (known as the [[Mongoose]] in ''Halo 3'') would make an appearance. These were all cut from the final version of the game. However, in ''Halo: Custom Edition'', fans created the arctic and transport warthogs, as well as the civilian warthog featured in the multi-player map Headlong. A rocket-launcher enabled Warthog was included in ''Halo PC'' and the ATV and variations of the Warthog appear in ''Halo 3''.
*Originally, there were to be several kinds of [[Warthog]]s including an Arctic model (which was included in the Halo 3 DLC multiplayer map Avalanche), a transport vehicle and a small ATV (known as the [[Mongoose]] in ''Halo 3'') would make an appearance. These were all cut from the final version of the game. However, in ''Halo: Custom Edition'', fans created the arctic and transport warthogs, as well as the civilian warthog featured in the multi-player map Headlong. A rocket-launcher enabled Warthog was included in ''Halo PC'' and the ATV and variations of the Warthog appear in ''Halo 3''.
*Bungie has referred to ''Halo 2'' as "...a lot like ''[[Halo: Combat Evolved]]''. ''Only it's Halo: Combat Evolved'' on fire, going 120 miles per hour in a hospital zone, being chased by helicopters and ninjas. And the ninjas are all on fire too." This phrase inspired various references, in the game and throughout the community, to burning ninjas.{{fact}}  
*Bungie has referred to ''Halo 2'' as "...a lot like ''[[Halo: Combat Evolved]]''. ''Only it's Halo: Combat Evolved'' on fire, going 120 miles per hour in a hospital zone, being chased by helicopters and ninjas. And the ninjas are all on fire too." This phrase inspired various references, in the game and throughout the community, to burning ninjas.{{fact}}
*A song, known as "Remembrance" at the start up screen, (The unedited version found on the “''Halo 2'' Original Sound Track Volume 1") just happens to play for exactly 1:17 (John's serial number) or 77 seconds.
*A song, known as "Remembrance" at the start up screen, (The unedited version found on the “''Halo 2'' Original Sound Track Volume 1") just happens to play for exactly 1:17 (John's serial number) or 77 seconds.
*There are 21,090 lines of dialogue, most of them randomly triggered during combat.<ref>[http://nikon.bungie.org/news.html?item=20971 Halo Dialogue Statistics, from the source] - HBO, November 12, 2007</ref>
*There are 21,090 lines of dialogue, most of them randomly triggered during combat.<ref>[http://nikon.bungie.org/news.html?item=20971 Halo Dialogue Statistics, from the source] - HBO, November 12, 2007</ref>
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