Karo'etba-pattern Ghost: Difference between revisions

m
Reverted edits by Gray42 (Talk); changed back to last version by Dark Neptune
m (Reverted edits by Gray42 (Talk); changed back to last version by Dark Neptune)
Line 47: Line 47:


== Overview ==
== Overview ==
'''Ghosts''' are simple single-pilot transport and reconnaissance vehicles, polished in lucid dark purple in colour, which seems to be the favorite color of the Covenant. They boast a streamlined design and make-up concept to optimise speed and agility, and two wing-like structures on either side for maneuverability. They hover off the ground using Covenant anti-gravity technology, and feature a boost and two [[plasma cannons]]. They can accelerate very rapidly, up to speeds of over 90 kilometres per hour, however, when using the boost function, it can't fire its plasma bolts , possibly due to the fact that the vehicle will draw power from the weapons to overcharge the engine. The Ghost is used by the Covenant for a number of differant purposes, such as patrolling large areas in quick time, and hit and run attacks. The Ghost can be deployed almost anywhere and go almost where ever the Covenant ground troops go. Before the Elites left the Covenant the Ghost was mostly drive by the Elites who were more effective with them than the Grunt Heavy's are and didn't trust them to handle that type of equipment.
'''Ghosts''' are simple single-pilot transport and reconnaissance vehicles, polished in lucid dark purple in colour. They boast a streamlined design and make-up concept to optimise speed and agility, and two wing-like structures on either side for maneuverability. They hover off the ground using Covenant anti-gravity technology, and feature a boost and two [[plasma cannons]]. They can accelerate very rapidly, up to speeds of over 90 kilometres per hour, however, when using the boost function, it can't fire its plasma bolts , possibly due to the fact that the vehicle will draw power from the weapons to overcharge the engine. The Ghost is used by the Covenant for a number of differant purposes, such as patrolling large areas in quick time, and hit and run attacks. The Ghost can be deployed almost anywhere and go almost where ever the Covenant ground troops go.
=== Propulsion ===
=== Propulsion ===
A Ghost's propulsion is imparted by a form of anti-gravity engine known as a [[Boosted Gravity Propulsion Drive]] which is also seen on the Wraith, allowing the Ghost to skim about half a meter above the ground while it is activated. This drive is visible as a bright, fluorescent area of blue energy emanating from the underside of the Ghost. Each "wing" of the Ghost contains a vent that disperses excess heat, most obviously demonstrated by a bright purple glow when the Ghost is boosting, and on the left wing the engine resides and if this is shot the Ghost will detonate.
A Ghost's propulsion is imparted by a form of anti-gravity engine known as a [[Boosted Gravity Propulsion Drive]], allowing the Ghost to skim about half a meter above the ground while it is activated. This drive is visible as a bright, fluorescent area of blue energy emanating from the underside of the Ghost. Each "wing" of the Ghost contains a vent that disperses excess heat, most obviously demonstrated by a bright purple glow when the Ghost is boosting, and on the left wing the engine resides and if this is shot the Ghost will detonate.


Later Ghosts have modified engines possessing a 'speed boost' a nice feature that nearly triples its speed, allowing for periods of greater velocity but compromised manoeuvrability. This allows Ghost pilots to enter and leave the combat zones rapidly. In this mode a Ghost can easily run down, or "splatter," enemy infantry and evade more durable foes. As a trade-off, a Ghost's energy reserves are drained rapidly in this mode, and its energy weapons are disabled.<ref>[[Halo 2]]</ref> Also, in [[Halo 3]], this energy boost may be used for as long as wanted, but stops when you crash. Judicious use of the speed boost can help prevent a Ghost from flipping over after skipping over a boulder or other obstacle.
Later Ghosts have modified engines possessing a 'speed boost' feature that nearly triples its speed, allowing for periods of greater velocity but compromised manoeuvrability. This allows Ghost pilots to enter and leave the combat zones rapidly. In this mode a Ghost can easily run down, or "splatter," enemy infantry and evade more durable foes. As a trade-off, a Ghost's energy reserves are drained rapidly in this mode, and its energy weapons are disabled.<ref>[[Halo 2]]</ref> Also, in [[Halo 3]], this energy boost may be used for as long as wanted, but stops when you crash. Judicious use of the speed boost can help prevent a Ghost from flipping over after skipping over a boulder or other obstacle.


The Ghost hovers low above the ground, usually between one and two meters up. In [[Halo: Combat Evolved]], the Ghost floated high enough that it could not be jumped over and low enough that it could not be crouched under. This made it uniquely dangerous to infantry. In [[Halo 2]], this ability was "turned off", and the Ghost moves lower along the ground, less than a meter up, and by far low enough to jump over. Its ability to kill enemies on impact was also severely reduced; a direct hit with the boost engaged will not always kill the opponent, but most likely will kill grunts and jackels outright but brutes sometimes survives. Indeed, it may send them flying wildly away, saving their life.  
The Ghost hovers low above the ground, usually between one and two meters up. In [[Halo: Combat Evolved]], the Ghost floated high enough that it could not be jumped over and low enough that it could not be crouched under. This made it uniquely dangerous to infantry. In [[Halo 2]], this ability was "turned off", and the Ghost moves lower along the ground, less than a meter up, and by far low enough to jump over. Its ability to kill enemies on impact was also severely reduced; a direct hit with the boost engaged will not always kill the opponent, but most likely will kill grunts and jackels outright but brutes sometimes survives. Indeed, it may send them flying wildly away, saving their life.  
Line 71: Line 71:
*If you ram into another [[Ghost]] there is a high chance you will be killed and the Ghost will explode with the other Ghost driving off fine.
*If you ram into another [[Ghost]] there is a high chance you will be killed and the Ghost will explode with the other Ghost driving off fine.
[[Image:1218738346 Ghost2.jpg|thumb|left|A Ghost from Halo 2.]]
[[Image:1218738346 Ghost2.jpg|thumb|left|A Ghost from Halo 2.]]
* The driver is also very exposed to incoming fire from the sides and back thus making it simple to take out the pilot.
* The driver is also very exposed to incoming fire and can be easily taken out.


===Jumping===
===Jumping===
1,262

edits