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=== Combating Grunts ===
=== Combating Grunts ===
[[Image:1210473322 Grunts.jpg|thumb|left|A [[Grunt Major]] and two [[Grunt Minors]] wielding [[Plasma Pistols]].]]
[[Image:1210473322 Grunts.jpg|thumb|left|A [[Grunt Major]] and two [[Grunt Minors]] wielding [[Plasma Pistols]].]]
Grunts are the most commonly encountered enemy in the Halo series, and are lightly armored and lack any form of additional shielding. In battle, most weapons easily dispatch them. Weapons such as the [[M6D Pistol]] and [[BR55 Battle Rifle]] are very effective in executing headshots. Like many other unshielded enemies, a single headshot from any gun on any difficulty will kill them (though there are some guns that for reasons unknown cannot execute headshots). Grunts are also easily killed with brief bursts of automatic fire from weapons such as the [[MA5B ICWS Assault Rifle|Assault Rifle]], [[M7/Caseless Submachine Gun|SMG]], and the Plasma Rifle. If just out of melee range, the player may fire a quick burst, as the Grunt reels from the hit, the player can melee the Grunt. Some players prefer to melee Grunts to death, and save ammo for [[Brutes]], [[Elites]], and any other foe. Ultra Grunts and Special Operations Grunts have stronger body armor and can withstand more damage than lower ranking grunts and can be a tough kill on higher difficulties. Melee attacks generally kill [[Grunt]]s in one or two blows. They can prove to be stealthy choices of action when clearing out sleeping Grunts, especially if you want to avoid detection. In ''Halo 3'', an attack will sometimes blow off the flimsy cover of a Grunts methane tank, and may rupture the tank inside. The respirator can also be knocked off, which is fatal after a certain amount of time. Even after the respirator has been knocked off they will continue to fight. A leakage of methane gas can turn a situation perilous in the presence of a flame.
Grunts are the most commonly encountered enemy in the Halo series, and are lightly armored and lack any form of additional shielding. In battle, most weapons easily dispatch them. Weapons such as the [[M6D Pistol]] and [[BR55 Battle Rifle]] are very effective in executing headshots. Like many other unshielded enemies, a single headshot from any gun on any difficulty will kill them (though there are some guns that for reasons unknown cannot execute headshots). Grunts are also easily killed with brief bursts of automatic fire from weapons such as the [[MA5B ICWS Assault Rifle|Assault Rifle]], [[M7/Caseless Submachine Gun|SMG]], and the Plasma Rifle. If just out of melee range, the player may fire a quick burst, as the Grunt reels from the hit, the player can melee the Grunt. Some players prefer to melee Grunts to death, and save ammo for [[Brutes]], [[Elites]], and any other foe. Ultra Grunts and Special Operations Grunts have stronger body armor and can withstand more damage than lower-ranking Grunts. Melee attacks generally kill [[Grunt]]s in one or two blows. They can prove to be stealthy choices of action when clearing out sleeping Grunts, especially if you want to avoid detection. In ''Halo 3'', an attack will sometimes blow off the flimsy cover of a Grunts methane tank, and may rupture the tank inside. The respirator can also be knocked off, which is fatal after a certain amount of time. Even after the respirator has been knocked off they will continue to fight. A leakage of methane gas can turn a situation perilous in the presence of a flame.


Because Grunts often fight in tight formations, grenades and [[Rocket Launcher|Rockets]] can be used to great effect. Spikers can also work to a great effect also, as can kill a Grunt with a few shots. However, when stuck with Plasma Grenades, Grunts will panic and start running in random directions, posing a threat to both the player and their allies. In Halo 3, they seem to run mostly towards the player. It may be heard that the Grunt, when stuck by a grenade, he may yell, "Noooooo!", "Pull it off!", "Not again!", or even "Eeeiiiaaayyyhhh!". However, sticking them is particularly useful, as the stuck Grunt will often run towards its comrades, decimating an entire squad at times.
Because Grunts often fight in tight formations, grenades and [[Rocket Launcher|Rockets]] can be used to great effect. Spikers can also work to a great effect also, as can kill a Grunt with a few shots. However, when stuck with Plasma Grenades, Grunts will panic and start running in random directions, posing a threat to both the player and their allies. It may be heard that the Grunt, when stuck by a Plasma or Spike grenade, he may yell, "Noooooo!", "Pull it off!", "Not again!", or even "Eeeiiiaaayyyhhh!". However, sticking them is particularly useful, as the stuck Grunt will often run towards its comrades, decimating an entire squad at times.
[[Image:gruntybomb.PNG|150px|right|thumb|A [[Kamikaze Grunt]] charging his [[Human|foes]].]]
[[Image:gruntybomb.PNG|150px|right|thumb|A [[Kamikaze Grunt]] charging his [[Human|foes]].]]


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====Combat====
====Combat====
Suicide Grunts can be '''''very''''' dangerous if not taken care of quickly. To locate and avoid being killed by them it is advisable to take the following three precautions. First, keep an eye out for them - they are usually quite easy to spot since they have a blue glow on each side of them. Second, listen for the Kamikaze Grunts' distinctive screams. This is helpful when you are not using your [[Motion Tracker]]. Finally, do not wait for them to explode on their own. The grenades won't explode until the Grunt wielding them is killed. Once the Grunt is killed, the grenades will fall to the ground and detonate, destroying anything in the blast radius of the grenades. This can often be used to your advantage. If there are enemies near by, they may be caught in the blast radius. Be careful though, for the explosion may set off stray grenades lying around on the floor. Often Kamikaze Grunts can be a threat if you are sniping and don't hear the screams. Often, these Kamikaze Grunts are, on higher difficulties, lower ranks, such as the Grunt Minor. It is unknown as to why this is, possibly the fact being that higher ranking Grunts on higher difficulties can prove to be even more dangerous when they don't Kamikaze you and simply use the weapons and tactics they already have, or maybe the lower ranking Grunts do this thinking that this is their only chance of stopping the player from advancing any further.  
Suicide Grunts can be '''''VERY''''' dangerous if not taken care of quickly. To locate and avoid being killed by them it is advisable to take the following three precautions. First, keep an eye out for them - they are usually quite easy to spot since they have a blue glow on each side of them. Second, listen for the Kamikaze Grunts' distinctive screams. This is helpful when you are not using your [[Motion Tracker]]. Finally, do not wait for them to explode on their own. The grenades won't explode until the Grunt wielding them is killed. Once the Grunt is killed, the grenades will fall to the ground and detonate, destroying anything in the blast radius of the grenades. This can often be used to your advantage. If there are enemies near by, they may be caught in the blast radius. Be careful though, for the explosion may set off stray grenades lying around on the floor. Often Kamikaze Grunts can be a threat if you are sniping and don't hear the screams. Often, these Kamikaze Grunts are, on higher difficulties, lower ranks, such as the Grunt Minor. It is unknown as to why this is, possibly the fact being that higher ranking Grunts on higher difficulties can prove to be even more dangerous when they don't Kamikaze you and simply use the weapons and tactics they already have, or maybe the lower ranking Grunts do this thinking that this is their only chance of stopping the player from advancing any further.  
Also, when you play ''Halo: CE'', or ''Halo 2'' as the Chief, kill the Elite that is leading them. Up to [[Heroic]] Mode, they will break ranks and run. When they do that, take your [[Assault Rifle]] in ''Halo: CE'' or ''Halo 3'' and mow them down, or use your [[SMG]] in ''Halo 2'' to tear them apart, frag grenades are also very usefull at taking them out when they are in large grooups.
Also, when you play ''Halo: CE'', or ''Halo 2'' as the Chief, kill the Elite that is leading them. Up to [[Heroic]] Mode, they will break ranks and run. When they do that, take your [[Assault Rifle]] in ''Halo: CE'' or ''Halo 3'' and mow them down, or use your [[SMG]] in ''Halo 2'' to tear them apart, frag grenades are also very usefull at taking them out when they are in large grooups.


== Trivia ==  
== Trivia ==  
*In Halo 1 this is quite funny but when an Elite tries to melee you if you dodge they will often kill a grunt
*Grunts are referred to as "cute" by many players, but in ''[[Halo 3]]'', they are referred to as "ugly"
*Grunts are referred to as "cute" by many players, but in ''[[Halo 3]]'', they are referred to as "ugly"
*Grunts are considered to be the comic relief of the series due to their high-pitched voices and high propensity for humorous combat dialogue, short stature both physically and in Covenant society, and their somewhat extreme cowardice on the battlefield.
*Grunts are considered to be the comic relief of the series due to their high-pitched voices and high propensity for humorous combat dialogue, short stature both physically and in Covenant society, and their somewhat extreme cowardice on the battlefield.
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*A Grunt's Mask can be shot off, but the Grunt sometimes won't die, even though they can't breathe without it.
*A Grunt's Mask can be shot off, but the Grunt sometimes won't die, even though they can't breathe without it.
*The grunts are one of the weakest enemies you face.
*The grunts are one of the weakest enemies you face.
*With the IWHBYD skull on, grunts will often say some of their rare, funny quotes.
==Quotes==
==Quotes==
''A List of Grunts quotes can be found [[Unggoy/Quotes|here]].''
''A List of Grunts quotes can be found [[Unggoy/Quotes|here]].''
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