Jiralhanae Jumper: Difference between revisions

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Link cleanup, replaced: [[Type-50 particle beam rifle → [[Sulok-pattern beam rifle, Type-51 carbine → {{Pattern|Vostu|carbine}}, [[Type-51 Carbine → [[Vostu-pattern carbine
m (→‎Equipment: Removing erroneously-placed reflist, replaced: [[Type-25 spiker → [[Paegaas Workshop Spiker)
m (Link cleanup, replaced: [[Type-50 particle beam rifle → [[Sulok-pattern beam rifle, Type-51 carbine → {{Pattern|Vostu|carbine}}, [[Type-51 Carbine → [[Vostu-pattern carbine)
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On the morning of October 21, Jiralhanae Jumpers were deployed onto the [[New Mombasa Waterfront Highway|Waterfront Highway]] as part of the extensive array of defenses there. They were wiped out by the Rookie and Edward Buck, who commandeered several abandoned UNSC vehicles as they escorted Veronica Dare's [[Oliphant]] along the highway. During their holdout at the entrance of the [[Uplift Nature Reserve]], the ODSTs held out against waves of Covenant forces as they waited to evacuate Quick to Adjust out of the city. A force of Jumpers were deployed along with a [[Jiralhanae Chieftain]] as part of a final offence against the ODSTs but they too fell, and Alpha-Nine was successful in leaving the city in a captured Phantom just as Covenant ships began to [[Glassing|glass]] the area.<ref>'''Halo 3: ODST''', campaign level ''[[Coastal Highway (level)|Coastal Highway]]''</ref>
On the morning of October 21, Jiralhanae Jumpers were deployed onto the [[New Mombasa Waterfront Highway|Waterfront Highway]] as part of the extensive array of defenses there. They were wiped out by the Rookie and Edward Buck, who commandeered several abandoned UNSC vehicles as they escorted Veronica Dare's [[Oliphant]] along the highway. During their holdout at the entrance of the [[Uplift Nature Reserve]], the ODSTs held out against waves of Covenant forces as they waited to evacuate Quick to Adjust out of the city. A force of Jumpers were deployed along with a [[Jiralhanae Chieftain]] as part of a final offence against the ODSTs but they too fell, and Alpha-Nine was successful in leaving the city in a captured Phantom just as Covenant ships began to [[Glassing|glass]] the area.<ref>'''Halo 3: ODST''', campaign level ''[[Coastal Highway (level)|Coastal Highway]]''</ref>


Many Jiralhanae Jumpers were present on the [[Prophet of Truth]]'s [[Forerunner]] [[Forerunner Dreadnought|Dreadnought]] as it departed from [[High Charity]] during the [[Fall of High Charity|fall]] of the Holy City amidst the chaos of the [[Great Schism]]. However, [[Spartan-II program|Spartan]] [[John-117]] managed to infiltrate the ship via a [[High Charity conduit|conduit]] connecting the ship to High Charity. While the Dreadnought made its way to [[Earth]], the Spartan made his way towards the Prophet of Truth, killing any Covenant he came across. After unsuccessfully attempting to assassinate the [[Hierarch]] with a [[Type-51 Carbine|Covenant Carbine]], John-117 was forced to kill a massive group of Jiralhanae, including a number of Jumpers, to continue.<ref>'''[[Halo: Uprising]]'''</ref>
Many Jiralhanae Jumpers were present on the [[Prophet of Truth]]'s [[Forerunner]] [[Forerunner Dreadnought|Dreadnought]] as it departed from [[High Charity]] during the [[Fall of High Charity|fall]] of the Holy City amidst the chaos of the [[Great Schism]]. However, [[Spartan-II program|Spartan]] [[John-117]] managed to infiltrate the ship via a [[High Charity conduit|conduit]] connecting the ship to High Charity. While the Dreadnought made its way to [[Earth]], the Spartan made his way towards the Prophet of Truth, killing any Covenant he came across. After unsuccessfully attempting to assassinate the [[Hierarch]] with a [[Vostu-pattern carbine|Covenant Carbine]], John-117 was forced to kill a massive group of Jiralhanae, including a number of Jumpers, to continue.<ref>'''[[Halo: Uprising]]'''</ref>


During the later stages of the [[Battle for Earth|Battle for]] [[Earth]], Covenant forces invaded the UNSC [[Military base|base]] [[Crow's Nest (location)|Crow's Nest]] in [[Kenya]], [[Africa]]. The overwhelming nature of the attack forced Commander [[Miranda Keyes]] to issue an evacuation order for the base, while a [[Improvised UNSC bomb|bomb]] was prepared to destroy the base once all UNSC personnel had left. While waiting to evacuate personnel from the base, [[D77H-TCI Pelican|Pelican]] [[Kilo 023]] was beset from all sides by Jiralhanae Jumpers, who tried to sabotage the thrusters of the stationary Pelican. Fortunately for Lieutenant [[Hocus]] and her crew, John-117 arrived with [[Arbiter]] [[Thel 'Vadam]] and several [[UNSC Marine Corps|Marines]]. The Jumpers were soon wiped out by the surprise attack.<ref>'''[[Halo 3]]''', campaign level ''[[Crow's Nest]]''</ref> A number of Jumpers were part of a Covenant force that attacked a UNSC outpost near the top of a rise near a [[Voi Municipal Water Pump House 03|pumping station]] along [[Tsavo highway (location)|Tsavo Highway]]. The attacking Covenant were slain by a group of Marines led by John-117, who were using the highway to regroup with the embattled human forces in the nearby city of [[Voi]]. The Covenant sent several [[pack]]s of Jiralhanae to attack the outpost, including a number of Jumpers. They attempted to use nearby rises to pick off humans with Carbines, and even a [[Type-26 Wraith|Wraith]], but all of them were eliminated by the Master Chief and the Marines. A final blockade of Covenant including Jumpers defending a tunnel into Voi was later attacked and wiped out by the Chief, allowing the UNSC force passage into Voi.<ref>'''Halo 3''', campaign level ''[[Tsavo Highway]]''</ref>
During the later stages of the [[Battle for Earth|Battle for]] [[Earth]], Covenant forces invaded the UNSC [[Military base|base]] [[Crow's Nest (location)|Crow's Nest]] in [[Kenya]], [[Africa]]. The overwhelming nature of the attack forced Commander [[Miranda Keyes]] to issue an evacuation order for the base, while a [[Improvised UNSC bomb|bomb]] was prepared to destroy the base once all UNSC personnel had left. While waiting to evacuate personnel from the base, [[D77H-TCI Pelican|Pelican]] [[Kilo 023]] was beset from all sides by Jiralhanae Jumpers, who tried to sabotage the thrusters of the stationary Pelican. Fortunately for Lieutenant [[Hocus]] and her crew, John-117 arrived with [[Arbiter]] [[Thel 'Vadam]] and several [[UNSC Marine Corps|Marines]]. The Jumpers were soon wiped out by the surprise attack.<ref>'''[[Halo 3]]''', campaign level ''[[Crow's Nest]]''</ref> A number of Jumpers were part of a Covenant force that attacked a UNSC outpost near the top of a rise near a [[Voi Municipal Water Pump House 03|pumping station]] along [[Tsavo highway (location)|Tsavo Highway]]. The attacking Covenant were slain by a group of Marines led by John-117, who were using the highway to regroup with the embattled human forces in the nearby city of [[Voi]]. The Covenant sent several [[pack]]s of Jiralhanae to attack the outpost, including a number of Jumpers. They attempted to use nearby rises to pick off humans with Carbines, and even a [[Type-26 Wraith|Wraith]], but all of them were eliminated by the Master Chief and the Marines. A final blockade of Covenant including Jumpers defending a tunnel into Voi was later attacked and wiped out by the Chief, allowing the UNSC force passage into Voi.<ref>'''Halo 3''', campaign level ''[[Tsavo Highway]]''</ref>
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==Equipment==
==Equipment==
Jiralhanae Jumpers within the Covenant donned a distinctive dark blue [[Jiralhanae power armor|power armor]]. Jumpers used [[jump pack]]s to propel themselves in the air.{{Ref/Reuse|HE145}} Jiralhanae Jumpers were often equipped with a wide variety of weapons, including [[Type-25 Brute plasma rifle]]s, {{Pattern|Okarda'phaa|plasma rifle}}s, [[Paegaas Workshop Spiker]]s, [[Type-25 Brute shot]]s, [[Type-51 carbine]], [[Type-33 fuel rod gun]]s and [[Type-2 spike grenade]]s.
Jiralhanae Jumpers within the Covenant donned a distinctive dark blue [[Jiralhanae power armor|power armor]]. Jumpers used [[jump pack]]s to propel themselves in the air.{{Ref/Reuse|HE145}} Jiralhanae Jumpers were often equipped with a wide variety of weapons, including [[Type-25 Brute plasma rifle]]s, {{Pattern|Okarda'phaa|plasma rifle}}s, [[Paegaas Workshop Spiker]]s, [[Type-25 Brute shot]]s, {{Pattern|Vostu|carbine}}, [[Type-33 fuel rod gun]]s and [[Type-2 spike grenade]]s.


They were occasionally armed with [[radar jammer]]s, [[flare]]s and [[TR/9 trip mine|trip mines]], flying in and dropping them near their opponents. Their jump packs did not break down with the rest of their [[Jiralhanae power armor|power armor]] when heavily damaged, so they were able to continue their airborne assaults until they were killed.{{Ref/Reuse|H3}}
They were occasionally armed with [[radar jammer]]s, [[flare]]s and [[TR/9 trip mine|trip mines]], flying in and dropping them near their opponents. Their jump packs did not break down with the rest of their [[Jiralhanae power armor|power armor]] when heavily damaged, so they were able to continue their airborne assaults until they were killed.{{Ref/Reuse|H3}}
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Jiralhanae Jumpers will often use their high mobility to get behind and out-flank their enemies. As such, it is imperative to listen for the sounds of their jump packs and quickly locate and eliminate them. One of their main weaknesses is they generally stay in the same position upon landing and before take off. The large number of blue lights on their chest can betray a Jiralhanae Jumper's position and are a good aiming aid for a player, particularly when one is using a more accurate weapon, like the [[BR55HB battle rifle]], or Type-51 carbine. Also, when flying, they appear unable to fire their weapons. They can, however, begin throwing a Type-2 spike grenade before lifting off, completing this action when airborne.
Jiralhanae Jumpers will often use their high mobility to get behind and out-flank their enemies. As such, it is imperative to listen for the sounds of their jump packs and quickly locate and eliminate them. One of their main weaknesses is they generally stay in the same position upon landing and before take off. The large number of blue lights on their chest can betray a Jiralhanae Jumper's position and are a good aiming aid for a player, particularly when one is using a more accurate weapon, like the [[BR55HB battle rifle]], or Type-51 carbine. Also, when flying, they appear unable to fire their weapons. They can, however, begin throwing a Type-2 spike grenade before lifting off, completing this action when airborne.


Jiralhanae Jumpers normally use such weapons as spikers, Brute shots, and more often than not, carbines. It would be smart to bring mid-to-long range weapons, such as a carbine or battle rifle. Even better is to obtain a [[SRS99D-S2 AM sniper rifle|sniper rifle]] or [[Type-50 particle beam rifle|beam rifle]], and then kill as many as you can before entering the area.
Jiralhanae Jumpers normally use such weapons as spikers, Brute shots, and more often than not, carbines. It would be smart to bring mid-to-long range weapons, such as a carbine or battle rifle. Even better is to obtain a [[SRS99D-S2 AM sniper rifle|sniper rifle]] or [[Sulok-pattern beam rifle|beam rifle]], and then kill as many as you can before entering the area.


Upon being defeated, if the final shot or melee attack makes contact with the jump pack, the jump pack will malfunction and rocket the Jiralhanae forwards a short distance. This also works when they are sniped out of the air, and when assassinated.
Upon being defeated, if the final shot or melee attack makes contact with the jump pack, the jump pack will malfunction and rocket the Jiralhanae forwards a short distance. This also works when they are sniped out of the air, and when assassinated.