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*When the [[UNSC In Amber Clad]] arrived at [[Delta Halo]] from Slipspace, a bridge officer under the command of [[Commander]] [[Miranda Keyes]] says, "Archer pods are cold. I'll need to rekey the system." This is the first of the 2 mentions of Archer Missiles in all the games. The second reference is in [[Halo 3]] during the [[Battle of Installation 00]] | *When the [[UNSC In Amber Clad]] arrived at [[Delta Halo]] from Slipspace, a bridge officer under the command of [[Commander]] [[Miranda Keyes]] says, "Archer pods are cold. I'll need to rekey the system." This is the first of the 2 mentions of Archer Missiles in all the games. The second reference is in [[Halo 3]] during the [[Battle of Installation 00]] | ||
*Archer missiles are usually ineffective against Covenant shields, needing a MAC round to punch through first. | *Archer missiles are usually ineffective against Covenant shields, needing a MAC round to punch through first. | ||
*During the [[ | *During the [[Battle of Reach]], there was an enormous and deadly [[Covenant]] ship that Captain [[Jacob Keyes|Keyes]] tried to stop. The Archer missiles only "scratched" the armor. He later destroyed it with a [[Shiva-class Nuclear Missile|Shiva nuclear warhead]]. | ||
==Sources== | ==Sources== |
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