Plasma: Difference between revisions

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[[Covenant]] [[Covenant military|military]] forces and the various factions that have branched off from the hegemony use plasma in weapons to great effect. These weapons contain and guide the plasma in the form of a single bolt, beam, or continuous stream. Plasma-based weapons are the most common armament of Covenant infantry and vehicular forces, and the main armament of their warships, dominating almost their entire weapon arsenal. Small arms are designed to deplete [[energy shielding]] or melt infantry armor, while heavier weapons can destroy vehicles or buildings. The largest are mounted onto [[capital ship]]s and are used for [[glassing|orbital bombardment]] and ship-to-ship combat, and can reduce a ship's hull to a pile of molten metal floating in space. When a plasma weapon is charging, a high quantity of beta particle radiation is emitted.<ref>'''[[Halo: The Fall of Reach]]''', ''page 147''</ref>
[[Covenant]] [[Covenant military|military]] forces and the various factions that have branched off from the hegemony use plasma in weapons to great effect. These weapons contain and guide the plasma in the form of a single bolt, beam, or continuous stream. Plasma-based weapons are the most common armament of Covenant infantry and vehicular forces, and the main armament of their warships, dominating almost their entire weapon arsenal. Small arms are designed to deplete [[energy shielding]] or melt infantry armor, while heavier weapons can destroy vehicles or buildings. The largest are mounted onto [[capital ship]]s and are used for [[glassing|orbital bombardment]] and ship-to-ship combat, and can reduce a ship's hull to a pile of molten metal floating in space. When a plasma weapon is charging, a high quantity of beta particle radiation is emitted.<ref>'''[[Halo: The Fall of Reach]]''', ''page 147''</ref>


The [[UNSC]] has yet to develop its own plasma weaponry, using more conventional projectile-based weapon systems. However, the UNSC has been seen to operate captured Covenant plasma weapons, and in one case, UNSC forces were able to dramatically improve the lethality of a [[Ascendant Justice|captured Covenant starship]]'s [[plasma torpedo]]es without significant technical modifications.<ref>'''[[Halo: First Strike]]''', ''page 177''</ref> There was an attempt to produce a [[M-145D Rhino|tank]] with plasma-based weaponry for the [[UNSC Armed Forces]], but it was abandoned, falling back on projectile weaponry.<ref>'''[[Halo Wars]]'''</ref> Some UNSC space-borne [[nuclear weapon]]s developed during the [[Human-Covenant War]] use a crude form of plasma weapon known as a Spear or Casaba Howitzer, in which the warhead's nuclear blast is directed into a focused plasma stream to better penetrate Covenant warship shielding.<ref>''[[Halo: Warfleet]]'', p. 92</ref>
The [[United Nations Space Command]] has yet to develop its own plasma weaponry, using more conventional projectile-based weapon systems. However, the UNSC has been seen to operate captured Covenant plasma weapons, and in one case, UNSC forces were able to dramatically improve the lethality of a [[Ascendant Justice|captured Covenant starship]]'s [[plasma torpedo]]es without significant technical modifications.<ref>'''[[Halo: First Strike]]''', ''page 177''</ref> There was an attempt to produce a [[M145D Rhino|tank]] with plasma-based weaponry for the [[UNSC Armed Forces]], but it was abandoned, falling back on projectile weaponry.<ref>'''[[Halo Wars]]'''</ref> Some UNSC space-borne [[nuclear weapon]]s developed during the [[Human-Covenant War]] use a crude form of plasma weapon known as a Spear or Casaba Howitzer, in which the warhead's nuclear blast is directed into a focused plasma stream to better penetrate Covenant warship shielding.<ref>''[[Halo: Warfleet]]'', p. 92</ref>


Complete armor protection from plasma weaponry is generally difficult to accomplish due to plasma's high damage ratio. The [[M52B Body Armor|armor]] used by the [[UNSC Marine Corps]] and [[UNSC Army]] usually provides good protection from plasma, but only to a certain extent. A series of hits from a plasma weapon will literally melt or burn the armor, rendering it useless. The [[SPARTAN-II]] [[MJOLNIR Armor|armor]] variant is similar the Marines' armor, in that it will eventually give way to the plasma. Most newer versions of the Spartans' armor boast [[Energy shielding#Human energy shielding|energy shields]], which provide additional protection from plasma, although shielding systems can be completely depleted by sustained plasma fire, or a single, overcharged bolt.
Complete armor protection from plasma weaponry is generally difficult to accomplish due to plasma's high damage ratio. The [[M52B body armor|armor]] used by the [[UNSC Marine Corps]] and [[UNSC Army]] usually provides good protection from plasma, but only to a certain extent. A series of hits from a plasma weapon will literally melt or burn the armor, rendering it useless. The [[SPARTAN-II]] [[MJOLNIR Armor|armor]] variant is similar the Marines' armor, in that it will eventually give way to the plasma. Most newer versions of the Spartans' armor boast [[Energy shielding#Human energy shielding|energy shields]], which provide additional protection from plasma, although shielding systems can be completely depleted by sustained plasma fire, or a single, overcharged bolt.


[[File:H2A Cutscene EnergyProjectorPiercing.png|thumb|250px|A {{Class|CAS|assault carrier}}'s [[energy projector]] piercing the hull of a {{Class|Marathon|heavy cruiser}}.]]
[[File:H2A Cutscene EnergyProjectorPiercing.png|thumb|250px|A {{Class|CAS|assault carrier}}'s [[energy projector]] piercing the hull of a {{Class|Marathon|heavy cruiser}}.]]
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==Trivia==
==Trivia==
*For gameplay reasons, plasma is less lethal to unshielded [[NPC]]s in the [[Halo universe|''Halo'' games]] than in the novels. In the games, Marines can take a barrage from a plasma weapon without being incapacitated, but in the books there are several instances of plasma easily burning through both armor and flesh. This disparity is due to gameplay mechanics, rather than being a canon contradiction.
*For gameplay reasons, plasma is less lethal to unshielded [[Non-playable character|NPC]]s in the [[Halo universe|''Halo'' games]] than in the novels. In the games, Marines can take a barrage from a plasma weapon without being incapacitated, but in the books there are several instances of plasma easily burning through both armor and flesh. This disparity is due to gameplay mechanics, rather than being a canon contradiction.
*[[Frank O'Connor]], during his tenure as [[Bungie]]'s head of public relations, stated that the plasma used by the Covenant is not plasma as current science knows it, but something "far more dangerous, arcane, and destructive."<ref>[http://forums.bungie.org/halo/archive25.pl?read=743326 '''halo.bungie.org''': ''Re: Could Covenant Plasma weapons be disrupted?'']</ref> This has not been elaborated on in later sources and some actually indicate otherwise, with ''[[Halo 4: The Essential Visual Guide]]'' specifically making a note that the Covenant used conventional plasma in imitation of Forerunner particle weaponry.<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 103''</ref>
*[[Frank O'Connor]], during his tenure as [[Bungie]]'s head of public relations, stated that the plasma used by the Covenant is not plasma as current science knows it, but something "far more dangerous, arcane, and destructive."<ref>[http://forums.bungie.org/halo/archive25.pl?read=743326 '''halo.bungie.org''': ''Re: Could Covenant Plasma weapons be disrupted?'']</ref> This has not been elaborated on in later sources and some actually indicate otherwise, with ''[[Halo 4: The Essential Visual Guide]]'' specifically making a note that the Covenant used conventional plasma in imitation of Forerunner particle weaponry.<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 103''</ref>


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