Engineer glitch: Difference between revisions

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{{Era|RW}}
{{Era|RW}}


The '''Engineer glitch''' is a [[glitches|glitch]] that can be performed in ''[[Halo 3: ODST]]''.
The '''engineer glitch''' is a [[glitches|glitch]] that can be performed in ''[[Halo 3: ODST]]''.


If you move to the point where the player model comes in contact with [[Vergil]]'s, there is a chance that his tentacle will become stuck partially inside his body. This results in a violently thrashing appendage that will launch anyone who gets close enough.
If you move to the point where the player model comes in contact with [[Vergil]]'s, there is a chance that his tentacle will become stuck partially inside his body. This results in a violently thrashing appendage that will launch anyone who gets close enough.


==Walkthrough==
==Walkthrough==
To induce this glitch, you must be on any level with Vergil moving around with the player. Use a car or other object to jump onto the [[Huragok]]. This should push him down to the ground because you are simply too heavy for his gaseous sacks to hold up. While he is sliding around on the ground, you should notice that his lowest, and largest, tentacle is in the ground. There is a chance that this will result in the tentacle "glitching" into Vergil. This usually lasts for about 20 seconds.
To induce this glitch, you must be on any level with Vergil moving around with the player. Use a car or other object to jump onto the [[Huragok]]. This should push him down to the ground because you are simply too heavy for his gaseous sacks to hold up. While he is sliding around on the ground, you should notice that his lowest, and largest, tentacle is in the ground. There is a chance that this will result in the tentacle "glitching" into Vergil. This usually lasts for about 20 seconds.