Team SWAT: Difference between revisions

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==''Halo 4''==
==''Halo 4''==
SWAT appears much the same as it did in ''Reach''. Though it received its own playlist on November 12, 2012, SWAT is considered a Slayer variant in Waypoint statistics, and works to advance Slayer [[List of Halo 4 Commendations|commendations]].<ref>[http://blogs.halowaypoint.com/Headlines/post/2012/11/14/The-Halo-Bulletin-111412-.aspx '''The Halo Bulletin''': 11.14.12]</ref> Players have a choice of two loadouts featuring either the [[BR85 Heavy Barrel Service Rifle|BR85 Battle Rifle]] or [[M395 Designated Marksman Rifle|M395 DMR]]. The secondary weapon is always the [[M6H Personal Defense Weapon System|M6H Magnum]]. All weapons kill with a single headshot. The Magnum and DMR both kill with 3 body shots, while the Battle Rifle, due to its higher rate of fire, takes 7.<ref name="bltn">[http://blogs.halowaypoint.com/Headlines/post/2012/11/08/The-Halo-Bulletin-11812-.aspx '''The Halo Bulletin''': 11.8.12]</ref>
SWAT appears much the same as it did in ''Reach''. Though it received its own playlist on November 12, 2012, SWAT is considered a Slayer variant in Waypoint statistics, and works to advance Slayer [[List of Halo 4 commendations|commendations]].<ref>[http://blogs.halowaypoint.com/Headlines/post/2012/11/14/The-Halo-Bulletin-111412-.aspx '''The Halo Bulletin''': 11.14.12]</ref> Players have a choice of two loadouts featuring either the [[BR85 Heavy Barrel Service Rifle|BR85 Battle Rifle]] or [[M395 Designated Marksman Rifle|M395 DMR]]. The secondary weapon is always the [[M6H Personal Defense Weapon System|M6H Magnum]]. All weapons kill with a single headshot. The Magnum and DMR both kill with 3 body shots, while the Battle Rifle, due to its higher rate of fire, takes 7.<ref name="bltn">[http://blogs.halowaypoint.com/Headlines/post/2012/11/08/The-Halo-Bulletin-11812-.aspx '''The Halo Bulletin''': 11.8.12]</ref>


A standard game is 4v4 with a score to win of 600 points (60 kills). Damage resistance is set to .8 (or 80% of normal).{{Ref/Reuse|bltn}}
A standard game is 4v4 with a score to win of 600 points (60 kills). Damage resistance is set to .8 (or 80% of normal).{{Ref/Reuse|bltn}}