Gephyrophobia: Difference between revisions

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*Team Slayer
*Team Slayer
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{{Article Quote|Scary, huh?}}
{{Article quote|Scary, huh?}}
'''Gephyrophobia''' is a [[multiplayer]] level originally exclusive to ''[[Halo PC]]'' and ''Halo Mac''. It is included in [[Halo: The Master Chief Collection|''The Master Chief Collection'']]. The map bears some similarities to the ''[[Halo: Combat Evolved]]'' campaign level [[Assault on the Control Room]]. It consists of a large two-level metal bridge expanding over a misty pit, with platforms dug into the canyon walls on either side.
'''Gephyrophobia''' is a [[multiplayer]] level originally exclusive to ''[[Halo PC]]'' and ''Halo Mac''. It is included in [[Halo: The Master Chief Collection|''The Master Chief Collection'']]. The map bears some similarities to the ''[[Halo: Combat Evolved]]'' campaign level [[Assault on the Control Room]]. It consists of a large two-level metal bridge expanding over a misty pit, with platforms dug into the canyon walls on either side.


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*Another common tactic in CTF is to rush for the Ghost on the lower level of the bridge, infiltrate the opposing team's base with the Ghost, take the flag and run off with the Ghost to score a point. It is best to do this when the base has little to no resistance. If there is resistance, have the rest of the team to distract players out of their base.
*Another common tactic in CTF is to rush for the Ghost on the lower level of the bridge, infiltrate the opposing team's base with the Ghost, take the flag and run off with the Ghost to score a point. It is best to do this when the base has little to no resistance. If there is resistance, have the rest of the team to distract players out of their base.
*In Race gametype, it is best to take a Warthog over a Ghost for reasons that a Warthog can carry up to three players whereas a Ghost is limited to one. Scoring a lap in a fully-occupied Warthog would net the team three points whereas a Ghost-driven player would only score one point. Additionally, a Warthog with a gunner can quickly remove Ghost-driven player easily.
*In Race gametype, it is best to take a Warthog over a Ghost for reasons that a Warthog can carry up to three players whereas a Ghost is limited to one. Scoring a lap in a fully-occupied Warthog would net the team three points whereas a Ghost-driven player would only score one point. Additionally, a Warthog with a gunner can quickly remove Ghost-driven player easily.
*It is possible to land a Banshee on the top of the center support tower, which is an excellent sniping location, and has a medkit situated in the center. However, should someone knock off the Banshee while you are on the tower, you will be trapped, unless the shield setting is on 400% then you could climb down the beams connected to the tower and jump to the lower slope connecting the lower bridge to the upper level. Note that it is important to crouch before hitting the slope itself or you will not surive the fall.
*It is possible to land a Banshee on the top of the center support tower, which is an excellent sniping location, and has a medkit situated in the center. However, should someone knock off the Banshee while you are on the tower, you will be trapped, unless the shield setting is on 400% then you could climb down the beams connected to the tower and jump to the lower slope connecting the lower bridge to the upper level. Note that it is important to crouch before hitting the slope itself or you will not survive the fall.


==Trivia==
==Trivia==