Blood Gulch: Difference between revisions

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|name=Blood Gulch
|name=Blood Gulch
|image=[[File:Blood gulch.jpg|300px]]
|image=[[File:Blood gulch.jpg|300px]]
|game=''[[Halo: Combat Evolved]]''
|game=*''[[Halo: Combat Evolved]]''
*''[[Halo: Combat Evolved Trial|Halo Trial]]''
|location=[[Installation 04]]
|location=[[Installation 04]]
|terrain=Desert/Canyon
|terrain=Desert/Canyon
|gametypes=
|gametypes=*[[Slayer]]
*[[Slayer]]
*[[Capture the Flag]]
*[[Capture the Flag]]
*[[Team Slayer]]
*[[Team Slayer]]
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}}
}}


{{Article Quote|The Quick and the Dead}}
{{Article Quote|The Quick and the Dead.}}
'''Blood Gulch''' is a [[multiplayer]] level in ''[[Halo: Combat Evolved]]''. It is set in an enclosed, symmetrical canyon with a base at either end and an open field between. The level supports vehicles and is recommended for 4-16 players. The level is almost entirely void of life, save some sparse grass and bushes. Blood Gulch is easily the most famous multiplayer level from the original ''Halo'', and while its simplicity and size have contributed much to its popularity, the biggest factor to Blood Gulch's fame is the fact that the popular [[machinima]] series ''[[Red vs. Blue]]'' is set in this level.
'''Blood Gulch''' is a [[multiplayer]] level in ''[[Halo: Combat Evolved]]''. It is set in an enclosed, symmetrical canyon with a base at either end and an open field between. The level supports vehicles and is recommended for 4-16 players. The map is almost entirely void of life, save some sparse grass and bushes. ''Blood Gulch'' is easily the most famous multiplayer level from ''Halo: Combat Evolved'', and while its simplicity and size have contributed much to its popularity, the biggest factor to ''Blood Gulch''<nowiki/>'s fame is the fact that the popular [[machinima]] series ''[[Red vs. Blue]]'' is set in this level.


Blood Gulch was remade as [[Coagulation]] for ''[[Halo 2]]'', and served as a major inspiration for [[Valhalla]] in ''[[Halo 3]]'' and [[Ragnarok]] in ''[[Halo 4]]''. It was also remade as a [[Blood Gulch (Halo Wars level)|multiplayer map]] in ''[[Halo Wars]]'', and made it's [[Forge World/Hemorrhage|return]] in ''[[Halo: Reach]]'', with a new and hugely expansive playable area outside of the main canyon, and is a main section of Forge World.<ref>'''[[Red vs. Blue Halo: Reach PSA: Deja View]]'''</ref>
''Blood Gulch'' was remade as ''[[Coagulation]]'' for ''[[Halo 2]]'', and served as a major inspiration for ''[[Valhalla]]'' in ''[[Halo 3]]'', which was remade into ''[[Ragnarok]]'' in ''[[Halo 4]]''. It was also remade as a [[Blood Gulch (Halo Wars level)|multiplayer map]] in ''[[Halo Wars]]'', and made it's [[Forge World/Hemorrhage|return]] in ''[[Halo: Reach]]'', with a new and hugely expansive playable area outside of the main canyon, and is a main section of Forge World.<ref>'''[[Red vs. Blue Halo: Reach PSA: Deja View]]'''</ref>


==Layout==
==Layout==
[[File:Bloodgulch.jpg|200px|thumb|left|Map of the Level.]]
[[File:Bloodgulch.jpg|200px|thumb|left|Map of the Level.]]
Blood Gulch's layout is quite simplistic; it is set in a vast canyon, with two [[base]]s, a huge open field with hills and ditches, and caves and cliffs along the rock walls. In addition, there are Teleporters located on each base's roof; each will transport players to the center field. Blue Team has the advantage of utilizing a ledge near Red Base which is an ideal spot for sniping while Red Team has the advantage of surprising the Blue Team via tunnel access located on the side of the map.
Blood Gulch's layout is quite simplistic; it is set in a vast canyon, with two [[base]]s, a huge open field with hills and ditches, and caves and cliffs along the rock walls. In addition, there are Teleporters located on each base's roof; each will transport players to the center field. Blue Team has the advantage of utilizing a ledge near Red Base which is an ideal spot for sniping while Red Team has the advantage of surprising the Blue Team via tunnel access located on the side of the map.
 
{{clear}}
==Strategies==
==Strategies==
*Once you get better at sniping, try sniping on the large hill next to the red team's teleporter in the middle of the map.
*Once you get better at sniping, try sniping on the large hill next to the red team's teleporter in the middle of the map.
*The [[Type-26 Ground Support Aircraft|Banshee]] ([[Halo PC]] only) can kill very effectively in three ways: with the [[Class-2 Projectile cannon|Fuel Rod Cannon]], [[Class-2 Energy Gun|Plasma Cannons]] and ramming (being hit, no matter how hard, with ANY vehicle, results in an instant kill in Halo: CE).
*The [[Type-26 Ground Support Aircraft|Banshee]] ([[Halo PC]] only) can kill very effectively in three ways: with the [[Class-2 Projectile cannon|Fuel Rod Cannon]], [[Class-2 Energy Gun|Plasma Cannons]] and ramming (being hit, no matter how hard, with ANY vehicle, results in an instant kill in ''Halo: Combat Evolved'').
*Driving a [[M12 Force Application Vehicle|Warthog]] into the base and remaining on the Warthogs turret is a sound defense strategy; however, this will leave you vulnerable to enemy fire.
*Driving a [[M12 Force Application Vehicle|Warthog]] into the base and remaining on the Warthogs turret is a sound defense strategy; however, this will leave you vulnerable to enemy fire.
*Having a pair of Warthogs with three players on board, with a [[M19 SSM Rocket Launcher|Rocket Launcher]] in the passenger seat, can be used in two ways. Have both Warthogs go through the cave systems to the left of the Blue base, taking care not to be hit by a grenade by any hostile infantry in the caves. The first Warthog should drive down, with a second Warthog above supporting it by bombarding the base. Drop off the side rider/gunner and drive in circles to avoid being bombed or sniped while the carrier is getting the flag. A [[Ghost]] can be used instead of the Warthog. One or two Spartans should accompany a Warthog to the base on foot. The Warthog will then circle the enemy base while one Spartan gets the flag. The Spartan and his gunner will then get in a Warthog and go up the cliff or simply go in a straight line back to the base.
*Having a pair of Warthogs with three players on board, with a [[M19 SSM Rocket Launcher|Rocket Launcher]] in the passenger seat, can be used in two ways. Have both Warthogs go through the cave systems to the left of the Blue base, taking care not to be hit by a grenade by any hostile infantry in the caves. The first Warthog should drive down, with a second Warthog above supporting it by bombarding the base. Drop off the side rider/gunner and drive in circles to avoid being bombed or sniped while the carrier is getting the flag. A [[Ghost]] can be used instead of the Warthog. One or two Spartans should accompany a Warthog to the base on foot. The Warthog will then circle the enemy base while one Spartan gets the flag. The Spartan and his gunner will then get in a Warthog and go up the cliff or simply go in a straight line back to the base.
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==Remakes==
==Remakes==
[[File:HW2.jpg|thumb|The Halo Wars remake of the Blood Gulch map.]]
[[File:HW2.jpg|thumb|The ''Halo Wars'' remake of ''Blood Gulch''.]]
{{Main
{{Main
|1=Coagulation (Level)
|1=Coagulation
|l1=Coagulation
|l1=Coagulation
|2=Valhalla
|2=Valhalla
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|3=Blood Gulch (Halo Wars Level)
|3=Blood Gulch (Halo Wars Level)
|l3=Halo Wars' Blood Gulch
|l3=Halo Wars' Blood Gulch
|4=Hemorrhage
|4=Forge World/Hemorrhage
|l4=Hemorrhage
|l4=Hemorrhage
}}
}}


Blood Gulch was remade into Coagulation for ''Halo 2'', with the bases excavated to provide more room, as well as a number of other minor differences, such as the addition of a Banshee to each base, but it still very much remains the original map. The Blood Gulch concept was later reworked into Valhalla for ''Halo 3'', featuring a similar size and layout, but with dramatic changes in the terrain and the base structures. [[Standoff]] has been called another Blood Gulch successor, given its similar terrain, but features a different layout. A more direct remake of Blood Gulch is a popular request as a ''Halo 3'' level, though Bungie have stated repeatedly that because Valhalla is the successor to Blood Gulch, there will not be a direct remake in ''Halo 3''. A map called "Blood Gulch" was included in the real-time strategy game ''Halo Wars'', and is somewhat accurate to the original, though it lacks the caves, since it would be hard to implement, as the game is a RTS.
Blood Gulch was remade into ''Coagulation'' for ''Halo 2'', with the bases excavated to provide more room, as well as a number of other minor differences, such as the addition of a Banshee to each base, but it still very much remains the original map. The ''Blood Gulch'' concept was later reworked into ''Valhalla'' for ''Halo 3'', featuring a similar size and layout, but with dramatic changes in the terrain and the base structures. ''[[Standoff]]'' has been called another Blood Gulch successor, given its similar terrain, but features a different layout. A more direct remake of ''Blood'' Gulch is a popular request as a ''Halo 3'' level, though Bungie have stated repeatedly that because ''Valhalla'' is the successor to ''Blood Gulch'', there will not be a direct remake in ''Halo 3''. A map called ''Blood Gulch'' was included in the real-time strategy game ''Halo Wars'', and is somewhat accurate to the original, though it lacks the caves, since it would be hard to implement, as the game is a real time strategy game.
 
''Blood Gulch'' has also been remade for use as a multiplayer map variant for ''[[Forge World]]'' in ''[[Halo: Reach]]''. It was revealed in a [[Red vs. Blue Halo: Reach PSA: Deja View|special episode]] of ''Red vs Blue''. The bases are ported from ''Blood Gulch'', while the terrain geometry is a direct port from ''Coagulation'', and the location of the entire map resembles ''Valhalla''.  


Blood Gulch has also been remade for use as a multiplayer map variant for [[Forge World]] in ''[[Halo: Reach]]''. It was revealed in a [[Red vs. Blue Halo: Reach PSA: Deja View|special episode]] of ''Red vs Blue''. The map appears to be much larger in size and much more detailed in terms of the water textures and individual blades of grass on the ground.
In ''Halo 4'', ''Valhalla'' was remade into ''Ragnarok''.


==Trivia==
==Trivia==
*This map is easily one of the most well-known multiplayer maps in the entire [[Halo universe]].
*This map is easily one of the most well-known multiplayer maps in the entire [[Halo universe|''Halo'' series]].
*In contrast to most of the buildings on Forerunner-themed multiplayer maps, the red and blue bases have different textures.
*In contrast to most of the buildings on [[Forerunner]]-themed multiplayer maps, the red and blue bases have different textures.
*Blood Gulch is the only Multiplayer level available in the ''Halo: Combat Evolved Demo'', and is featured in one form or another in every ''Halo'' game except'' Halo 3: ODST''.
*''Blood Gulch'' is the only multiplayer map available in the ''Halo Demo'', and is featured in one form or another in every ''Halo'' game except for ''Halo 3: ODST''.
*Blood Gulch is the setting for most of episodes 1 to 100 (seasons 1 to 5) of Rooster Teeth's popular web series ''Red vs. Blue'', used as the opening and ending location for the last episode before ''Red vs Blue Reconstruction'', since then it has been an iconic spot for the series. Seasons 1 to 5 in Blood Gulch/Coagulation are known as ''The Blood Gulch Chronicles''.
*''Blood Gulch'' and ''Coagulation'' are the setting for most of first five seasons of [[Rooster Teeth Productions|Rooster Teeth]]'s popular web series ''Red vs. Blue'', hence the subtitle of the first five seasons is ''The Blood Gulch Chronicles''.
*The occasional chirping of birds can be heard.
*The occasional chirping of birds can be heard.
*A few plants from the mission [[343 Guilty Spark (level)|343 Guilty Spark]] are scattered around the map.
*A few plants from the campaign level ''[[343 Guilty Spark (level)|343 Guilty Spark]]'' are scattered around the map.
*If you take a standard Warthog and drive it backwards into the entrance of either base, you can get into the gunner seat and shoot through the wall behind the flag.
*If the player takes a standard Warthog and drive it backwards into the entrance of either base, they can get into the gunner seat and shoot through the wall behind the flag.
*Inside the caves, there is a strange substance on the walls which has a slight resemblance to [[The Flood|Flood]] biomass.
*Inside the caves, there is a strange substance on the walls which has a slight resemblance to [[Flood]] biomass.


==Sources==
==Sources==