532
edits
Bottletopman (talk | contribs) m (→Specific Effects by Level: , 2 ps, 1 s.) |
No edit summary |
||
Line 36: | Line 36: | ||
=== Saving an overloaded map === | === Saving an overloaded map === | ||
Start a Forge session. In an out-of-the-way area that players can't reach (preferably outside the map), make a big pile of [[weapons]] and equipment. Once a large amount of items have been placed, spawn a [[Forge Objects/Scenery|scenery]] item on top of the pile. If it disappears, then place a bunch of movable scenery on it. Otherwise, keep trying. | Start a Forge session. In an out-of-the-way area that players can't reach (preferably outside the map), make a big pile of [[weapons]] and equipment. Once a large amount of items have been placed, spawn a [[Forge Objects in Halo 3/Scenery|scenery]] item on top of the pile. If it disappears, then place a bunch of movable scenery on it. Otherwise, keep trying. | ||
When enough scenery has vanished, start a new round. If enough items have been placed, the map will be overloaded, and will be overloaded the next time it is loaded. | When enough scenery has vanished, start a new round. If enough items have been placed, the map will be overloaded, and will be overloaded the next time it is loaded. |
edits