Guardian (map): Difference between revisions

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*A proven strategy for starting off a Team based game well goes like this (but it will only work if you spawn on the bridge, close to the [[Sniper Rifle]]): In [[Team Doubles]], player 1 would head for the man cannon and pick up [[Brute Shot]], while the other player rushes [[Sniper Rifle]] as quick as possible. Player 1 uses his Brute Shot to: a. Kill the opponent(s) who rush(es) [[Active Camoflauge]], or b. Secures Active Camoflauge for himself, keeping the enemy at bay with his Brute Shot. In the meantime, the second player either: a. Uses Sniper Rifle to provide cover for Player 1 or b. Uses [[Overshield]] and Sniper to deal with any opponents who travel over to the Sniper post. The Overshield should only be used when you know someone heading towards the Sniper, and at the last moment, the OS can be used for its 3-4 second invulnerability to take out 1 or both opponents, even if they carry over [[Shotgun]].
*A proven strategy for starting off a Team based game well goes like this (but it will only work if you spawn on the bridge, close to the [[Sniper Rifle]]): In [[Team Doubles]], player 1 would head for the man cannon and pick up [[Brute Shot]], while the other player rushes [[Sniper Rifle]] as quick as possible. Player 1 uses his Brute Shot to: a. Kill the opponent(s) who rush(es) [[Active Camoflauge]], or b. Secures Active Camoflauge for himself, keeping the enemy at bay with his Brute Shot. In the meantime, the second player either: a. Uses Sniper Rifle to provide cover for Player 1 or b. Uses [[Overshield]] and Sniper to deal with any opponents who travel over to the Sniper post. The Overshield should only be used when you know someone heading towards the Sniper, and at the last moment, the OS can be used for its 3-4 second invulnerability to take out 1 or both opponents, even if they carry over [[Shotgun]].
*A cool jump: While you are on the pathway from Elbow to S2 (Sniper Tower, Second floor), you can jump from where you are to hammer spawn. This takes a little skill, and may take some practice to perform.
*A cool jump: While you are on the pathway from Elbow to S2 (Sniper Tower, Second floor), you can jump from where you are to hammer spawn. This takes a little skill, and may take some practice to perform.
* When playing Team SWAT, when you spawn at elbow don't move and look towards Blue Lift (Lift that goes to Sniper Tower). Usually your opponents will go there, allowing kills in the very beginning of the game. This goes vise versa- if you spawn at blue side then just look towards elbow.


== Forge ==
== Forge ==
Anonymous user