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[[File:H3_CovenantCommNode.jpg|thumb|right|300px|A communication node used during the Battle of Installation 00.]] | [[File:H3_CovenantCommNode.jpg|thumb|right|300px|A communication node used during the Battle of Installation 00.]] | ||
'''Spikes of Obesience''', also known as '''Covenant comm relays'''<ref name="Spartan Games">[http://www.spartangames.co.uk/make-your-halo-table-look-awesome '''Spartan Games''': ''Make your Halo table look awesome!'']</ref> or '''comm nodes''',<ref name="Forge">'''[[Halo 3]]''', ''[[Forge]]''</ref> are mobile communication devices used by the [[Covenant]] on the battlefield. The first link in the Covenant's control began with the placement of these Spikes in areas they intended to dominate. | '''Spikes of Obesience''', also known as '''Covenant comm relays'''<ref name="Spartan Games">[http://www.spartangames.co.uk/make-your-halo-table-look-awesome '''Spartan Games''': ''Make your Halo table look awesome!'']</ref> or '''comm nodes''',<ref name="Forge">'''[[Halo 3]]''', ''[[Forge]]''</ref> are mobile communication devices used by the [[Covenant]] on the battlefield. The first link in the Covenant's control began with the placement of these Spikes in areas they intended to dominate.{{Ref/Reuse|Spartan Games}} | ||
==Description== | ==Description== | ||
The Spikes of Obesience were used by the hegemony as a means to connect to their [[Covenant battle network|battle network]] and functioned as a combination of proselytism, network up-links, communication hubs, and sensor relay nodes. | The Spikes of Obesience were used by the hegemony as a means to connect to their [[Covenant battle network|battle network]] and functioned as a combination of proselytism, network up-links, communication hubs, and sensor relay nodes.{{Ref/Reuse|Spartan Games}} The comm nodes come in several different variants, with the most common variant depicted as tall devices, consisting of a stalk protruding from a central structure, supported by a trio of "legs". They are primarily magenta, black, and silver in color.<ref name="TotS">'''[[Halo: Reach]]''', campaign level, ''[[Tip of the Spear]]''</ref> Some comm nodes keep the tall antenna, but with a single large base structure,<ref>'''[[Halo 2]]'''</ref> while others bear more resemblance to the [[Covenant supply case]], with antenna and a keyboard attached.<ref name="HCE">'''[[Halo: Combat Evolved]]'''</ref> | ||
==History== | ==History== | ||
Comm relays were used extensively during the Covenant's vicious [[Fall of Reach|assault]] on the planet [[Reach]], | Comm relays were used extensively during the Covenant's vicious [[Fall of Reach|assault]] on the planet [[Reach]],{{Ref/Reuse|TotS}} and the follow-up [[Battle of Installation 04]]{{Ref/Reuse|HCE}} as well as during the [[Battle of Earth]]<ref>'''Halo 3''' campaign level, ''[[Sierra 117]]''</ref> the [[Battle of Installation 05]],<ref name="Uprising">'''[[Halo 2]]''' campaign level, ''[[Uprising]]''</ref> and the [[Battle of Installation 00]].<ref>'''Halo 3''' campaign level, ''[[The Covenant (level)|The Covenant]]''</ref> | ||
==Trivia== | ==Trivia== | ||
*The comm will remain active if one of its legs has been broken off, and it can still be picked up in [[Forge]]. To fully destroy it, one must break the tower off the base. | *The comm will remain active if one of its legs has been broken off, and it can still be picked up in [[Forge]]. To fully destroy it, one must break the tower off the base.{{Ref/Reuse|Forge}} | ||
*On the main body of the node, something resembling the [[List of Marathon references in the Halo series|Marathon]] symbol can clearly be seen. | *On the main body of the node, something resembling the [[List of Marathon references in the Halo series|Marathon]] symbol can clearly be seen.{{Ref/Reuse|TotS}} | ||
==Gallery== | ==Gallery== |