M41 SPNKr: Difference between revisions

9 bytes added ,  14 years ago
m
Grammatical corrections, links added.
No edit summary
m (Grammatical corrections, links added.)
Line 55: Line 55:


==Tactics==
==Tactics==
===Campaign===
===[[Campaign]]===
*It is best to save the Rocket Launcher for the final encounter on [[The Storm (Level)]] as two shots will destroy the anti-air gun and finish the mission quickly. Combined with the Sniper Rifle found near the end (soon after witnessing a Longsword crash in the distance), one can easily end the level without engaging the large group of Covenant on the hill. Using the scope on the Sniper Rifle, one can zoom in on the AA gun's power core, line up a shot, then with proper timing, simply fire off two rockets and destroy the gun, ending the level quickly and (relatively) painlessly. The Chieftain will still be able to fire on you, though, so take caution when aiming.
*It is best to save the Rocket Launcher for the final encounter on [[The Storm (Level)]] as two shots will destroy the anti-air gun and finish the mission quickly. Combined with the Sniper Rifle found near the end (soon after witnessing a Longsword crash in the distance), one can easily end the level without engaging the large group of Covenant on the hill. Using the scope on the Sniper Rifle, one can zoom in on the AA gun's power core, line up a shot, then with proper timing, simply fire off two rockets and destroy the gun, ending the level quickly and (relatively) painlessly. The Chieftain will still be able to fire on you, though, so take caution when aiming.
*Saving several rockets for the final encounter on [[The Ark (Level)]] can save you a lengthy encounter with the [[Brute Chieftain]] at the end; this is even more useful when engaging them on higher difficulties. These can be found by the downed Pelican just after the first Hunter encounter.
*Saving several rockets for the final encounter on [[The Ark (Level)]] can save you a lengthy encounter with the [[Brute Chieftain]] at the end; this is even more useful when engaging them on higher difficulties. These can be found by the downed Pelican just after the first Hunter encounter.


[[File:SPARTAN_rocket.jpg|thumb|A multiplayer Spartan wields a M41 SSR MAV/AW rocket launcher]]
[[File:SPARTAN_rocket.jpg|thumb|A multiplayer Spartan wields a M41 SSR MAV/AW Rocket Launcher.]]
===Multiplayer===
===[[Multiplayer]]===
*When attacking a Banshee or Ghost with the rocket launcher, wait until the vehicle approaches. Get a slight lead on it before pulling the trigger. You don't need that much of a lead: about the size of the targeting reticule will suffice, depending on how far away the target is.
*When attacking a Banshee or Ghost with the rocket launcher, wait until the vehicle approaches. Get a slight lead on it before pulling the trigger. You don't need that much of a lead: about the size of the targeting reticule will suffice, depending on how far away the target is.
*The rockets take a while to reload, make sure you find a safe place before filling the launcher. If you are compromised, pull out your secondary weapon to fend off any opponents.
*The rockets take a while to reload, make sure you find a safe place before filling the launcher. If you are compromised, pull out your secondary weapon to fend off any opponents.
4,019

edits