Double EXP Weekend: Difference between revisions

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*[[Slayer|Rockets]] - This playlist focuses on chaotic 8 player FFA Rocket gametypes. Occasionally, a "Splockets" gametype which features a Rocket Launcher and Spartan Laser weapon spawns. (Social)
*[[Slayer|Rockets]] - This playlist focuses on chaotic 8 player FFA Rocket gametypes. Occasionally, a "Splockets" gametype which features a Rocket Launcher and Spartan Laser weapon spawns. (Social)
*[[Living Dead]] - This is one of the two infection playlists featured in machmaking along with rumble pit. (Social and Ranked).
*[[Living Dead]] - This is one of the two infection playlists featured in machmaking along with rumble pit. (Social and Ranked).
*[[Legendary Brawl]] - This playlist was created to celebrate the release of the Legendary Map Pack, and featured a 12 person Free-For-All match. This playlist was ranked, allowing many to gain online FFA achievements easier. (Ranked)
*[[Legendary Brawl]] - This playlist was created to celebrate the release of the Legendary Map Pack, and featured a 12-person Free-For-All match. This playlist was ranked, allowing many to gain online FFA achievements easier. (Ranked)
*[[Mythic Brawl]] - This playlist was created to celebrate the release of the Mythic Map Pack, and features a 12 person Free-For-All match. This playlist is ranked, allowing many to gain online FFA achievements easier. (Ranked)
*[[Mythic Brawl]] - This playlist was created to celebrate the release of the Mythic Map Pack, and features a 12-person Free-For-All match. This playlist is ranked, allowing many to gain online FFA achievements easier. (Ranked)
*[[double EXP Weekend|3 Ball]] - This playlist featured a four team [[Oddball]] match. Three Oddballs were placed on the map, and each team needed to battle it out to gain the most points. Other game variants included 3-Low, which required more than one person on a team to be holding a ball to gain points for their team. (Social)
*3 Ball - This playlist featured a four team [[Oddball]] match. Three Oddballs were placed on the map, and each team needed to battle it out to gain the most points. Other game variants included 3-Low, which required more than one person on a team to be holding a ball to gain points for their team. (Social)
*[[Oddball#Fiesta|Fiesta]] - This playlist featured players on CQB maps with Random weapon spawns. (Social)
*[[Oddball#Fiesta|Fiesta]] - This playlist featured players on CQB maps with Random weapon spawns. (Social)
*[[Team Melee]] - This playlist featured a mix of 3-team slayer and objective games, featuring the [[Type-2 Energy Weapon/Hammer|Gravity Hammers]] and [[Type-1 Energy Weapon/Sword|Energy Swords]]. (Social)
*[[Team Melee]] - This playlist featured a mix of 3-team slayer and objective games, featuring the [[Type-2 Energy Weapon/Hammer|Gravity Hammers]] and [[Type-1 Energy Weapon/Sword|Energy Swords]]. (Social)
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*[[Living Dead]] (Halloween) - This playlist featured infection as its gametype. Special maps were made specifically for this playlist, such as Club Dead ([[High Ground]]) and Brain Freeze ([[Narrows]]). It should be noted that for Halloween, this playlist was Ranked, however when other Infection Double EXP weekends came around, they were not.
*[[Living Dead]] (Halloween) - This playlist featured infection as its gametype. Special maps were made specifically for this playlist, such as Club Dead ([[High Ground]]) and Brain Freeze ([[Narrows]]). It should be noted that for Halloween, this playlist was Ranked, however when other Infection Double EXP weekends came around, they were not.
*Valentine's Day Massacre (Valentine's Day) - This playlist featured a variation of the hopper Team Doubles. This playlist was strictly Slayer oriented, and was ranked. Bungie had also stated that there would be prizes that would be awarded for certain things done by certain people (such as the most amount of vehicle jacks). <ref>[http://www.bungie.net/News/content.aspx?cid=13250  Bungie.net on the Valentine's day Massacre playlist]</ref>
*Valentine's Day Massacre (Valentine's Day) - This playlist featured a variation of the hopper Team Doubles. This playlist was strictly Slayer oriented, and was ranked. Bungie had also stated that there would be prizes that would be awarded for certain things done by certain people (such as the most amount of vehicle jacks).<ref>[http://halo.bungie.net/News/content.aspx?cid=13250  Bungie.net on the Valentine's day Massacre playlist]</ref>
*[[Cinco de Mayo]] (Cinco de Mayo) - This playlist featured a Free-For-All game variant, in which each player spawned with a random weapon (This gametype was known as Fiesta).
*[[Cinco de Mayo]] (Cinco de Mayo) - This playlist featured a Free-For-All game variant, in which each player spawned with a random weapon (This gametype was known as Fiesta).
*Fourth of July (Fourth of July) - This playlist featured an assortment of gametypes, such as CTF variants, and a gametype called Red Glare. In Red Glare, each player on the team had Rockets and Spartan Lasers.
*Fourth of July (Fourth of July) - This playlist featured an assortment of gametypes, such as CTF variants, and a gametype called Red Glare. In Red Glare, each player on the team had Rockets and Spartan Lasers.
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{{Main|List of Double EXP Weekend Playlists}}
{{Main|List of Double EXP Weekend Playlists}}


Double EXP weekends were dated to end on September 13th, the day before the release of ''[[Halo: Reach]]''. However, as of October 2010, double EXP playlists are still made available every weekend.
Double EXP weekends were dated to end on September 13, the day before the release of ''[[Halo: Reach]]''. However, as of October 2010, double EXP playlists are still made available every weekend.


==Sources==
==Sources==