Phase pulse generator: Difference between revisions

→‎Installation 04B: Origins forerunners not killed by beam aswell
(I'm not quite sure if Anniversary appearances should be a sub-section of Combat Evolved appearances, I'll have to check that out.)
(→‎Installation 04B: Origins forerunners not killed by beam aswell)
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Two of the pulse generators are seen during [[Installation 04B]]'s destruction. Unlike the other generators in the first Installation 04, these can't be destroyed and seem to be more protected, an example of this is that the glass in the room surrounding them is unbreakable and some more barriers have been placed in the perimeter.
Two of the pulse generators are seen during [[Installation 04B]]'s destruction. Unlike the other generators in the first Installation 04, these can't be destroyed and seem to be more protected, an example of this is that the glass in the room surrounding them is unbreakable and some more barriers have been placed in the perimeter.


These generators also seem to be weaker, as they don't have a continuous beam. The reason for that may be that the Halo wasn't completed at the time. These generators were likely destroyed in the resulting chaos of the Installation's firing sequence, this could explain why John-117 was not killed by the energy pulse seen racing past him during his escape onboard the {{UNSCship|Forward Unto Dawn}}.
These generators also seem to be weaker, as they don't have a continuous beam. The reason for that may be that the Halo wasn't completed at the time. These generators were likely destroyed in the resulting chaos of the Installation's firing sequence, this could explain why John-117 was not killed by the energy pulse seen racing past him during his escape onboard the {{UNSCship|Forward Unto Dawn}}. Although, the Forerunners seen in ''[[Halo Legends]]: [[Origins]]'' were not killed by a similar beam during the original firing.


==List of appearances==
==List of appearances==
1,088

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