Reflection: Difference between revisions

2 bytes removed ,  13 years ago
Line 22: Line 22:


==Description==
==Description==
While Reflection's map geometry, weapon placements and spawns are identical to those of Ivory Tower, the map has a new aesthetic design that abandons the more minimalist look of the original in favor of a more detailed Oriental theme.<ref name="BWU02"/> Reflection is set inside Sinoviet HM Center in a [[New Alexandria]] on the planet [[Reach]]. Prominent materials in the building include metal and marble, as well as warm wood floors polished to a high gloss finish. It also has massive glass windows, with a view of the mountains outside and the New Alexandria skyline. The Chinese characters for South ([http://zh.wikipedia.org/zh/%E5%8D%97 南]) and North ([http://zh.wikipedia.org/zh/%E5%8C%97 北]) can be seen higher up on the walls. A turning [[Holography|hologram]] of Reach is suspended above the central hall.
While Reflection's map geometry, weapon placements and spawns are identical to those of Ivory Tower, the map has a new aesthetic design that abandons the more minimalist look of the original in favor of a more detailed Oriental theme.<ref name="BWU02"/> Reflection is set inside Sinoviet HM Center in [[New Alexandria]] on the planet [[Reach]]. Prominent materials in the building include metal and marble, as well as warm wood floors polished to a high gloss finish. It also has massive glass windows, with a view of the mountains outside and the New Alexandria skyline. The Chinese characters for South ([http://zh.wikipedia.org/zh/%E5%8D%97 南]) and North ([http://zh.wikipedia.org/zh/%E5%8C%97 北]) can be seen higher up on the walls. A turning [[Holography|hologram]] of Reach is suspended above the central hall.


==Locations==
==Locations==
Anonymous user