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Haloman101 (talk | contribs) (→Trivia) |
m (I'm pretty sure that's just for gameplay reasons, and not needed in the Trivia.) |
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In ''[[Halo 3]]'', they are destructible again. They are also able to be climbed and appear in some Campaign levels. | In ''[[Halo 3]]'', they are destructible again. They are also able to be climbed and appear in some Campaign levels. | ||
In ''[[Halo Wars]]'', they are deployed by the [[Covenant]], but once every single Covenant troop on it is killed, UNSC soldiers can garrison in it, increasing their combat capabilities. A [[Covenant]] [[File (Unit)|File]] is usually found on top of them defending the Jackals and Heavies there. In multiplayer, they are left neutral for either team's taking, providing a useful defense, if needed. <ref>''[[Halo Wars]]'' Demos</ref> | In ''[[Halo Wars]]'', they are deployed by the [[Covenant]], but once every single Covenant troop on it is killed, UNSC soldiers can garrison in it, increasing their combat capabilities. A [[Covenant]] [[File (Unit)|File]] is usually found on top of them defending the Jackals and Heavies there. In multiplayer, they are left neutral for either team's taking, providing a useful defense, if needed, plus they will not be destroyed no matter how many times a marine hits it.<ref>''[[Halo Wars]]'' Demos</ref> | ||
In ''[[Halo 3: ODST]]'', many are seen deployed in [[New Mombasa]]. | In ''[[Halo 3: ODST]]'', many are seen deployed in [[New Mombasa]]. | ||
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*If the top part of the tower is flipped upside down while a Grunt is on the [[Plasma Turret]], the [[Grunt]] will keep firing normally. | *If the top part of the tower is flipped upside down while a Grunt is on the [[Plasma Turret]], the [[Grunt]] will keep firing normally. | ||
*On [[Halo Wars]], when garrisoned with marines, one will take cover at each of the fins and blind fire at enemies. | *On [[Halo Wars]], when garrisoned with marines, one will take cover at each of the fins and blind fire at enemies. | ||
==Images== | ==Images== |
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