Legendary: Difference between revisions

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→‎General differences: Shade turret links, replaced: Type-26 Anti-Infantry Stationary Gun| → Rizsheda-pattern Shade|
m (→‎General differences: Link cleanup, replaced: Type-25 Brute plasma rifle| → Kewi R'shi'k-pattern plasma rifle|)
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*Jackal Snipers, one of the rarer enemies in ''Halo 3'', will appear with greater frequency, though not nearly as much as in ''Halo 2''.
*Jackal Snipers, one of the rarer enemies in ''Halo 3'', will appear with greater frequency, though not nearly as much as in ''Halo 2''.
*Enemies fire much faster and more accurately, and toss grenades more often and with greater accuracy.
*Enemies fire much faster and more accurately, and toss grenades more often and with greater accuracy.
*Turrets, such as [[Type-26 Anti-Infantry Stationary Gun|Shades]], are frequently encountered, even in places in which they did not appear in lower difficulties. Gunners will also fire more aggressively.
*Turrets, such as [[Rizsheda-pattern Shade|Shades]], are frequently encountered, even in places in which they did not appear in lower difficulties. Gunners will also fire more aggressively.
*Brutes will wield Brute Shots more often. They will fire them faster and more accurately. They will also frequently go berserk.
*Brutes will wield Brute Shots more often. They will fire them faster and more accurately. They will also frequently go berserk.
*The "linked lives" system from ''Halo 2'' is removed but can be achieved with the [[Halo 3 skulls#Iron|Iron Skull]] activated.
*The "linked lives" system from ''Halo 2'' is removed but can be achieved with the [[Halo 3 skulls#Iron|Iron Skull]] activated.