61,078
edits
m (Bot: Automated text replacement (-{{[Ee]ra\|(RW|BS|343)[^}\n]*}} +{{Status|Gameplay}})) |
m (→General differences: Link replacement, replaced: Mega Turret → {{Pattern|Emp'seam|Antlion}}) |
||
Line 141: | Line 141: | ||
*Enemies are always upgraded with at least one or two upgrades and attack the player's base earlier and with more units. | *Enemies are always upgraded with at least one or two upgrades and attack the player's base earlier and with more units. | ||
*When facing Flood units, player infantry units get infected at a faster rate. | *When facing Flood units, player infantry units get infected at a faster rate. | ||
*Extra enemy units which normally don't appear on lower difficulties are present: Shades, stationary Jackals and sometimes even | *Extra enemy units which normally don't appear on lower difficulties are present: Shades, stationary Jackals and sometimes even {{Pattern|Emp'seam|Antlion}}s. In Flood missions, there are more [[Flood launcher]]s, [[Flood spores|Spores]] and [[Flood growth pods|Growth Pods]] than usual. | ||
===Specific differences=== | ===Specific differences=== |