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==Production notes== | ==Production notes== | ||
{{Main|Development of Halo: Combat Evolved}} | |||
''Two Betrayals'' was primarily designed by [[Bungie]] designer [[Dan Orzulak]] but it was eventually given to fellow designer [[Tyson Green]].{{Ref/YouTube|Id=IGN|9ndZbg8Mr-Q|IGN|Halo: Combat Evolved Devs React to Speedrun (Martin O’Donnell, Marcus Lehto)}} ''Two Betrayals'' shares most of its level geometry with ''[[Assault on the Control Room]]'', albeit adding the phase pulse generator rooms and skipping the opening section of ''Assault on the Control Room'': from where ''[[Echo 419]]'' deploys John-117 to where he first finds members of [[Fireteam Zulu]]. | ''Two Betrayals'' was primarily designed by [[Bungie]] designer [[Dan Orzulak]] but it was eventually given to fellow designer [[Tyson Green]].{{Ref/YouTube|Id=IGN|9ndZbg8Mr-Q|IGN|Halo: Combat Evolved Devs React to Speedrun (Martin O’Donnell, Marcus Lehto)}} ''Two Betrayals'' shares most of its level geometry with ''[[Assault on the Control Room]]'', albeit adding the phase pulse generator rooms and skipping the opening section of ''Assault on the Control Room'': from where ''[[Echo 419]]'' deploys John-117 to where he first finds members of [[Fireteam Zulu]]. | ||