Halo Wars 2 Open Beta: Difference between revisions

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[[File:HW2_Beta_Start_menu.png|thumb|250px|right|The Start menu of the Beta]]
[[File:HW2_Beta_Start_menu.png|thumb|250px|right|The Start menu of the Beta]]


The '''''Halo Wars 2 Open Beta''''' is a phase of the development of ''[[Halo Wars 2]]'', developed by Creative Assembly and published by [[Microsoft Studios]]. It was publicly announced at E3 2016. The beta ran from [[2016|June 13 to June 23, 2016]].<ref name="E31">[https://www.youtube.com/watch?v=kjN1eWhzPeA '''Youtube:''' ''- Halo Wars 2 Official E3 Trailer'']</ref>
The '''''Halo Wars 2 Open Beta''''' is a phase of the development of ''[[Halo Wars 2]]'', developed by Creative Assembly and published by [[Microsoft Studios]]. It was publicly announced at E3 2016. The beta ran from [[2016|June 13 to June 23, 2016]].<ref name="E31">[https://www.youtube.com/watch?v=kjN1eWhzPeA '''YouTube:''' ''- Halo Wars 2 Official E3 Trailer'']</ref>


==Overview==
==Overview==
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==Included features==
==Included features==
The beta test featured the a taste of the features from the final multiplayer experience. The features were:
The beta test featured a taste of the features from the final multiplayer experience. The features were:


{{Featurelist|secondcolumn=title-5|title-1=Leaders|
{{Featurelist|secondcolumn=title-5|title-1=Leaders|
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|title-3=Banished Units and Buildings|
|title-3=Banished Units and Buildings|
*[[Banished outpost]]
*[[Banished outpost]]
**Stonghold
**Stronghold
**Citadel
**Citadel
**Fortress
**Fortress
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*[[D77-TC Pelican|Pelican]]: Drops off UNSC buildings and is usable with a leader power.
*[[D77-TC Pelican|Pelican]]: Drops off UNSC buildings and is usable with a leader power.
*Pelican Gunship
*Pelican Gunship
*[[D82-EST Darter|Darter]]: If a supply pad is on the field Darters will take Supplies to it.
*[[D82-EST Darter|Darter]]: If a supply pad is on the field, Darters will take Supplies to it.


===Banished===
===Banished===
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*When it comes to leader powers, the leader powers was a tree-base system where the player is granted 3 leader power points at the start and 3 again when the progress, this system was later changed to a wheel-base system and the player is now granted a single leader every time.
*When it comes to leader powers, the leader powers was a tree-base system where the player is granted 3 leader power points at the start and 3 again when the progress, this system was later changed to a wheel-base system and the player is now granted a single leader every time.
*Many units had different visual projectiles.
*Many units had different visual projectiles.
*Every unit and buildings had a red small hp bar with no segments.
*Every unit and buildings had a red, small hp bar with no segments.


===Leader powers===
===Leader powers===
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===Infantry===
===Infantry===
====UNSC====
====UNSC====
*The Marines had a extra Assault Rifle member in their unit, when fully upgraded the unit had 6 total marines (5 Assault Rifle marines and a rocket launcher Marine).
*The Marines had an extra Assault Rifle member in their unit, when fully upgraded the unit had 6 total marines (5 Assault Rifle marines and a rocket launcher Marine).


====Banished====
====Banished====
*The Jumpback Brute had a extra member.
*The Jumpback Brute had an extra member.
*The Hunters' upgrade had a fuel rod gun icon in them.
*The Hunters' upgrade had a fuel rod gun icon in them.
*The Warlord had a separate model that was later turn into the Chosen.  
*The Warlord had a separate model that was later turned into the Chosen.  


==Trivia==
==Trivia==
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