61,078
edits
m (→Inside Job: Replacing level links) |
m (Replacing level links) |
||
Line 13: | Line 13: | ||
|objective= Rescue [[UNSC Marine Corps|Marine]] allies and pursue the [[Prophet of Truth]]}} | |objective= Rescue [[UNSC Marine Corps|Marine]] allies and pursue the [[Prophet of Truth]]}} | ||
{{Article quote|The [[San'Shyuum|Prophets]] have the [[Activation Index|Index]] and plan to use it? Over your dead body.'''}} | {{Article quote|The [[San'Shyuum|Prophets]] have the [[Activation Index|Index]] and plan to use it? Over your dead body.'''}} | ||
'''Gravemind''' is the twelfth [[campaign]] level of ''[[Halo 2]]'' and ''[[Halo 2: Anniversary]]''. The level takes place within [[High Charity]], after the [[Gravemind]] teleports [[John-117]] there. The [[Prophet of Truth]] has the [[Activation Index|Index]], and the Master Chief must get to him before he leaves for the control room of [[ | '''Gravemind''' is the twelfth [[campaign]] level of ''[[Halo 2]]'' and ''[[Halo 2: Anniversary]]''. The level takes place within [[High Charity]], after the [[Gravemind]] teleports [[John-117]] there. The [[Prophet of Truth]] has the [[Activation Index|Index]], and the Master Chief must get to him before he leaves for the control room of [[Delta Halo]]. As the player travels through [[High Charity]], they experience the beginning of the [[Great Schism]]. | ||
Strangely enough, apart from the opening cutscene, there is no contact with the [[Gravemind]] or the [[Flood]]. Also, the word "Gravemind" is not mentioned until two levels later in [[High Charity (level)|High Charity]]. This is the first level where Jiralhanae are fought, and is one of only four missions where there are no [[human]] weapons. This is the first level in which you can use the [[Type-25 Grenade Launcher|Brute Shot]] and the [[Type-25 Directed Energy Rifle/Jiralhanae variant|Brute Plasma Rifle]]. | Strangely enough, apart from the opening cutscene, there is no contact with the [[Gravemind]] or the [[Flood]]. Also, the word "Gravemind" is not mentioned until two levels later in [[High Charity (level)|High Charity]]. This is the first level where Jiralhanae are fought, and is one of only four missions where there are no [[human]] weapons. This is the first level in which you can use the [[Type-25 Grenade Launcher|Brute Shot]] and the [[Type-25 Directed Energy Rifle/Jiralhanae variant|Brute Plasma Rifle]]. | ||
Line 370: | Line 370: | ||
===Miscellaneous=== | ===Miscellaneous=== | ||
*Birds similar to those in the level [[ | *Birds similar to those in the level [[Delta Halo]] can be seen flying around [[High Charity]]. If shot, they will explode into tatters. The only difference is that these birds are white. | ||
*Gravemind has only one chapter name in the whole level, titled "Inside Job" despite the fact that it is the longest level in ''[[Halo 2]]''. | *Gravemind has only one chapter name in the whole level, titled "Inside Job" despite the fact that it is the longest level in ''[[Halo 2]]''. | ||
*The Anti-Gravity generators holding up the spires can be destroyed, allowing them to fall. While it seems at first merely a cosmetic effect, these fallen pillars can provide quick cover and can even kill a [[Jiralhanae|Brute]] or [[Unggoy|Grunt]] if properly knocked over. | *The Anti-Gravity generators holding up the spires can be destroyed, allowing them to fall. While it seems at first merely a cosmetic effect, these fallen pillars can provide quick cover and can even kill a [[Jiralhanae|Brute]] or [[Unggoy|Grunt]] if properly knocked over. |