Regret (Halo 2 level)/Walkthrough: Difference between revisions

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Link cleanup, replaced: plasma rifle → {{Pattern|Okarda'phaa|plasma rifle}}, Plasma Rifle → {{Pattern|Okarda'phaa|plasma rifle}}
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m (Link cleanup, replaced: plasma rifle → {{Pattern|Okarda'phaa|plasma rifle}}, Plasma Rifle → {{Pattern|Okarda'phaa|plasma rifle}})
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*[[M90 Shotgun|Shotgun]]  
*[[M90 Shotgun|Shotgun]]  
*[[Type-25 Directed Energy Pistol|Plasma Pistol]]  
*[[Type-25 Directed Energy Pistol|Plasma Pistol]]  
*[[Type-25 Directed Energy Rifle|Plasma Rifle]]
*{{Pattern|Okarda'phaa|plasma rifle}}
*[[Type-33 Guided Munitions Launcher|Needler]]  
*[[Type-33 Guided Munitions Launcher|Needler]]  
*[[Type-51 Carbine|Covenant Carbine]]
*[[Type-51 Carbine|Covenant Carbine]]
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The next room has two invisible [[Elite]]s and four invisible [[Grunt]]s. They shouldn't be too difficult for you to snipe with the [[beam rifle]]. When they all die, a [[stealth Elite]] with an [[energy sword]] will show up at the far end of the room. Shoot him down and drop the [[battle rifle]]; from here on, we'll take our chances with the [[energy sword]].
The next room has two invisible [[Elite]]s and four invisible [[Grunt]]s. They shouldn't be too difficult for you to snipe with the [[beam rifle]]. When they all die, a [[stealth Elite]] with an [[energy sword]] will show up at the far end of the room. Shoot him down and drop the [[battle rifle]]; from here on, we'll take our chances with the [[energy sword]].


Whew. Moving on, enter the elevator and head on the next leg of your journey. At the end of the ride is a foolish [[Honor Guard]] patrolling in the other direction. Bop him in the back and kill him dead. Another Honor Guard, this one with a [[plasma rifle]], leads a Lance down the next hall, so take them out with sword and grenades. Next, we'll be back outside, facing four [[Drones]], three or four [[Kig-yar|Jackal]]s and two Elites. Be sure to snipe the Drones first. I don't know why, but the Elites and Jackals will often retreat once the Drones fall. At that point, take out anybody still visible with the sniper before moving in with the sword and chopping them up.
Whew. Moving on, enter the elevator and head on the next leg of your journey. At the end of the ride is a foolish [[Honor Guard]] patrolling in the other direction. Bop him in the back and kill him dead. Another Honor Guard, this one with a {{Pattern|Okarda'phaa|plasma rifle}}, leads a Lance down the next hall, so take them out with sword and grenades. Next, we'll be back outside, facing four [[Drones]], three or four [[Kig-yar|Jackal]]s and two Elites. Be sure to snipe the Drones first. I don't know why, but the Elites and Jackals will often retreat once the Drones fall. At that point, take out anybody still visible with the sniper before moving in with the sword and chopping them up.


Again, the [[D77-TC Pelican Dropship|Pelican]] will show up once you're done. One wonders why, again, he doesn't just pick you up and drop you off at your destination, which can be barely five hundred meters away. At any rate, he'll drop you some more Marines and weapons. Hand off your [[beam rifle]] to one of the [[Marines]]; that should leave one [[Marine]] with a shotgun, which will be fairly handy for him in the next area. Grab a [[sniper rifle]]. This next area is more or less the last conventional battle in the level; after this, we have an encounter with a sniper, a defense against some [[Banshees]], a battle against a [[Grunt]] AP team and some [[Ranger Elite]]s, an assault on an entrenched position, and a constant tango with [[Honor Guard]]s as we fight a boss battle. So, enjoy normal combat while it lasts.
Again, the [[D77-TC Pelican Dropship|Pelican]] will show up once you're done. One wonders why, again, he doesn't just pick you up and drop you off at your destination, which can be barely five hundred meters away. At any rate, he'll drop you some more Marines and weapons. Hand off your [[beam rifle]] to one of the [[Marines]]; that should leave one [[Marine]] with a shotgun, which will be fairly handy for him in the next area. Grab a [[sniper rifle]]. This next area is more or less the last conventional battle in the level; after this, we have an encounter with a sniper, a defense against some [[Banshees]], a battle against a [[Grunt]] AP team and some [[Ranger Elite]]s, an assault on an entrenched position, and a constant tango with [[Honor Guard]]s as we fight a boss battle. So, enjoy normal combat while it lasts.