Talk:M45 shotgun: Difference between revisions

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::::What? All MA5s are MA5s, just like all M45s are M45s, same with M6s, etc. It's the same. [[User talk:Alex T Snow|Alex T Snow]] 07:09, 14 August 2012 (EDT)
::::What? All MA5s are MA5s, just like all M45s are M45s, same with M6s, etc. It's the same. [[User talk:Alex T Snow|Alex T Snow]] 07:09, 14 August 2012 (EDT)
:::::The ones listed by ArchedThunder are variants of the original. For example, the MA5 rifle is the original; since it is modular, it can be configured for a B-variant (60 rounds), C-variant (32 rounds) or D-variant (not sure how this is different from C); all of which capable of owing to different gameplay experience... however little difference it is. This also applies to the M6 PDWS (not modular, but each variant is tailored for a specific role, capable of owing to different gameplay experience). This is, to say, different to the M45 since the two variants offer no difference in terms of gameplay; it is however aesthetically different but that is not noteworthy to award its own article. Of course, this is simply a Doylist approach; a Watsonian take on this would consider if there is a great historical significance of the weapon, such as that of the MA37.— <span style="font-size:16px; font-family:OrbitronMedium;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span>  08:27, 14 August 2012 (EDT)
:::::The ones listed by ArchedThunder are variants of the original. For example, the MA5 rifle is the original; since it is modular, it can be configured for a B-variant (60 rounds), C-variant (32 rounds) or D-variant (not sure how this is different from C); all of which capable of owing to different gameplay experience... however little difference it is. This also applies to the M6 PDWS (not modular, but each variant is tailored for a specific role, capable of owing to different gameplay experience). This is, to say, different to the M45 since the two variants offer no difference in terms of gameplay; it is however aesthetically different but that is not noteworthy to award its own article. Of course, this is simply a Doylist approach; a Watsonian take on this would consider if there is a great historical significance of the weapon, such as that of the MA37.— <span style="font-size:16px; font-family:OrbitronMedium;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span>  08:27, 14 August 2012 (EDT)
:::::::How would you know that the M45D has no difference in gameplay?
:::::::How would you know that the M45D has no difference in gameplay?{{Unsigned|ArchedThunder}}
 
''(reset indent)'' The current collection of gameplay videos (from what I've seen that is) seem to suggest that the shotgun's performance is similar to the one in ''Reach''. The tweaks as suggested by Chris is hardly noticeable. Again, what matters in this current case is gameplay experience (what the player experiences) and not gameplay changes (the technical changes in gameplay). The M45E is a special exception to this since it is only a replacement model for the M90 in HCEA (to which I still don't understand how it works in canon).— <span style="font-size:16px; font-family:OrbitronMedium;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span>  09:02, 31 August 2012 (EDT)
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