Unlimited enemies: Difference between revisions

321 bytes removed ,  11 years ago
no edit summary
No edit summary
No edit summary
Line 3: Line 3:
There are certain points in the ''[[Halo]]'' games where it is possible to face unlimited waves of enemies in [[Campaign]] mode.  
There are certain points in the ''[[Halo]]'' games where it is possible to face unlimited waves of enemies in [[Campaign]] mode.  


==''[[Halo: Combat Evolved]]''==
==''Halo: Combat Evolved''==
===[[343 Guilty Spark (level)|343 Guilty Spark]]===
===343 Guilty Spark===
*In the ending swamp area, [[Flood Combat Forms]] and [[Infection Forms]] will spawn continually until the player approaches the structure.
*In the ending swamp area, [[Flood Combat Forms]] and [[Infection Forms]] will spawn continually until the player approaches the structure.


===[[Keyes]]===
===Keyes===
*Endless Flood Carrier Forms spawn from a pool of coolant. In the same area, infinite Combat Forms will spawn from a bridge above.They only stop once the player jumps into the pool of coolant.
*Endless Flood Carrier Forms spawn from a pool of coolant. In the same area, infinite Combat Forms will spawn from a bridge above.They only stop once the player jumps into the pool of coolant.
*Inside the ship, in the corridor before the cargo bay, infinite Carrier Forms will drop down from gaps in the ceiling.  
*Inside the ship, in the corridor before the cargo bay, infinite Carrier Forms will drop down from gaps in the ceiling.  


===[[The Maw]]===
===The Maw===
*In the Engine Room, Flood Combat Forms and Infection Forms will spawn continually until the engines are destabilized.
*In the Engine Room, Flood Combat Forms and Infection Forms will spawn continually until the engines are destabilized.


==''[[Halo 2]]''==
==''Halo 2''==
===[[Metropolis]]===
===Metropolis===
*When the player is offered control of the [[M12G1 Light Anti-Armor Vehicle|Warthog]]'s [[M68 Gauss Cannon]], [[Kig-yar Sniper]]s will continue to spawn and run to the bridge until the alleyway they are coming out from are cleared.
*When the player is offered control of the [[M12G1 Light Anti-Armor Vehicle|Warthog]]'s [[M68 Gauss Cannon]], [[Kig-yar Sniper]]s will continue to spawn and run to the bridge until the alleyway they are coming out from are cleared.


===[[The Oracle]]===
===The Oracle===
*At the beginning of the level, when the player gets to the first elevator (after meeting the [[Sesa 'Refumee|Heretic Leader]]'s hologram), goes on it and gets off immediately to face four [[Sentinel]]s. An endless amount of [[Flood Combat Form]]s are climbing up and jumping on to the elevator. It is imperative that the elevator does not go down.  
*At the beginning of the level, when the player gets to the first elevator (after meeting the [[Sesa 'Refumee|Heretic Leader]]'s hologram), goes on it and gets off immediately to face four [[Sentinel]]s. An endless amount of [[Flood Combat Form]]s are climbing up and jumping on to the elevator. It is imperative that the elevator does not go down.  


===[[Delta Halo (level)|Delta Halo]]===
===Delta Halo===
*After acquiring the [[Scorpion Tank]], fight through the level. When [[D77-TC Pelican]] drops [[Resupply canister|resupply canister]]s, Up on the structure where all the [[Covenant]] shields are, there are endless supply of [[Unggoy]]. They appear from the middle of the structure about three or four at a time. Once the player leaves the tank, the supply will end.
*After acquiring the [[Scorpion Tank]], fight through the level. When [[D77-TC Pelican]] drops [[Resupply canister|resupply canister]]s, Up on the structure where all the [[Covenant]] shields are, there are endless supply of [[Unggoy]]. They appear from the middle of the structure about three or four at a time. Once the player leaves the tank, the supply will end.


===[[Regret (level)|Regret]]===
===Regret===
*Inside the [[Temple (Installation 05)|Temple]], if the player does not interact with the [[Prophet of Regret]], an unlimited supply of Unggoy and [[Sangheili Honor Guard]] will enter through doors to protect the [[Hierarch]].
*Inside the [[Temple (Installation 05)|Temple]], if the player does not interact with the [[Prophet of Regret]], an unlimited supply of Unggoy and [[Sangheili Honor Guard]] will enter through doors to protect the [[Hierarch]].


===[[Sacred Icon]]===
===Sacred Icon===
*The [[Sentinel Launcher]]s at the beginning have an unlimited amount of Sentinels to launch.
*The [[Sentinel Launcher]]s at the beginning have an unlimited amount of Sentinels to launch.
*After de-activating the [[Containment Shield]], if most of the Sentinels in the gondola area are kept alive, endless supply of Flood Combat Forms will enter the area.
*After de-activating the [[Containment Shield]], if most of the Sentinels in the gondola area are kept alive, endless supply of Flood Combat Forms will enter the area.


===[[Quarantine Zone (level)|Quarantine Zone]]===
===Quarantine Zone===
*Inside the first structure, where Ghosts will continuously attack the player, an unlimited amount of Ghosts will enter the structure, fighting the player.
*Inside the first structure, where Ghosts will continuously attack the player, an unlimited amount of Ghosts will enter the structure, fighting the player.
*The outdoor area after meeting [[Needler Sentinel]] has an endless amount of Sentinels.
*The outdoor area after meeting [[Needler Sentinel]] has an endless amount of Sentinels.


===[[High Charity (level)|High Charity]]===
===High Charity===
*At the end of the level, where the conduit leading to the [[Forerunner Dreadnought]], an infinite amount of Flood Combat Forms and [[Flood combat form]]s will spawn, eventually overwhelming the limited [[Brute]]s force in the area.
*At the end of the level, where the conduit leading to the [[Forerunner Dreadnought]], an infinite amount of Flood Combat Forms and [[Flood combat form]]s will spawn, eventually overwhelming the limited [[Brute]]s force in the area.


==''[[Halo 3]]''==
==''Halo 3''==
===[[Halo (Halo 3 level)|Halo]]===
===Halo===
*The a large beam that rises out of the ground and slants up towards the Control Room has an unlimited amount of [[Stalker forms|Stalker Forms]] scaling it.
*The a large beam that rises out of the ground and slants up towards the Control Room has an unlimited amount of [[Stalker forms|Stalker Forms]] scaling it.


==''[[Halo: Reach]]''==
==''Halo: Reach''==
===[[ONI: Sword Base (level)|ONI: Sword Base]]===
===ONI: Sword Base===
*At [[Airview Base]], an unlimited amount of [[Type-52 Troop Carrier|T-52 TC "Phantoms" dropships]] will arrive and hover over the area until the [[M71 Anti-Aircraft Gun]] is activated. They can be destroyed for a large amount of points.
*At [[Airview Base]], an unlimited amount of [[Type-52 Troop Carrier|T-52 TC "Phantoms" dropships]] will arrive and hover over the area until the [[M71 Anti-Aircraft Gun]] is activated. They can be destroyed for a large amount of points.


===[[Long Night of Solace (level)|Long Night of Solace]]===
===Long Night of Solace===
*After the player has fought through the Covenant on the beach and reached the Sword Base entrance, [[Type-25 Troop Carrier|T-25 TC "Spirit" dropships]] will continuously drop off more Covenant to assault the beach. UNSC Pelicans will also fly in to drop off squads of army troopers.
*After the player has fought through the Covenant on the beach and reached the Sword Base entrance, [[Type-25 Troop Carrier|T-25 TC "Spirit" dropships]] will continuously drop off more Covenant to assault the beach. UNSC Pelicans will also fly in to drop off squads of army troopers.


===[[New Alexandria (level)|New Alexandria]]===
===New Alexandria===
*At any point in the level, continuous squads of [[Banshee]]s will fly in and out of the map. The occasional Phantom will also spawn, as well as a friendly Pelican or Falcon.
*At any point in the level, continuous squads of [[Banshee]]s will fly in and out of the map. The occasional Phantom will also spawn, as well as a friendly Pelican or Falcon.


===[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]===
===The Pillar of Autumn===
*In the final landing pad area, if the player manages to reach the [[Mass Driver]] that [[Emile-A239]] is using by performing a [[Use MAC Cannon Early|glitch]], he will be able to use the Mass Driver to shoot down infinite Banshees and Phantoms in the distance.
*In the final landing pad area, if the player manages to reach the [[Mass Driver]] that [[Emile-A239]] is using by performing a [[Use MAC Cannon Early|glitch]], he will be able to use the Mass Driver to shoot down infinite Banshees and Phantoms in the distance.


===[[Lone Wolf]]===
===Lone Wolf===
*Infinite amounts of [[Sangheili General]]s will attack the player, and will not stop until the player's death, which will trigger the ending cutscene.
*Infinite amounts of [[Sangheili General]]s will attack the player, and will not stop until the player's death, which will trigger the ending cutscene.


672

edits