Halo Wars: Difference between revisions

2 bytes removed ,  11 years ago
Line 99: Line 99:
Throughout the campaign and in Skirmishes, the player must advance their technology in order to increase their army's power. When technology is increased, more units, upgrades, and buildings become available. For instance, infantry units can receive additional members or stronger weaponry. Field Armories or Temples (and the upgrades within them) can become available with increased technology as well.
Throughout the campaign and in Skirmishes, the player must advance their technology in order to increase their army's power. When technology is increased, more units, upgrades, and buildings become available. For instance, infantry units can receive additional members or stronger weaponry. Field Armories or Temples (and the upgrades within them) can become available with increased technology as well.


The tech tree is different for the two playable factions. When playing as the UNSC, the player advances by building and upgrading [[reactor]]s. The Covenant moves through the tech-tree in [[History of the Covenant|Ages]] by purchasing upgrades at the leader temple; players can advance to the [[Ages of Doubt|Age of Doubt]] and the [[Ages of Reclamation|Age of Reclamation]] respectively. Both factions can also advance by capturing [[Forerunner Bonus Reactor]]s .
The tech tree is different for the two playable factions. When playing as the UNSC, the player advances by building and upgrading [[reactor]]s. The Covenant moves through the tech-tree in [[History of the Covenant|Ages]] by purchasing upgrades at the leader temple; players can advance to the [[Ages of Doubt|Age of Doubt]] and the [[Ages of Reclamation|Age of Reclamation]] respectively. Both factions can also advance by capturing [[Forerunner Bonus Reactor]]s.


When a Reactor is built or an Age is researched, or a Forerunner Bonus Reactor is claimed, the tech number on the top right of the screen goes up. Losing a source of tech level in the number goes down. Different buildings, units, and upgrades require higher numbers for use.  
When a Reactor is built or an Age is researched, or a Forerunner Bonus Reactor is claimed, the tech number on the top right of the screen goes up. Losing a source of tech level in the number goes down. Different buildings, units, and upgrades require higher numbers for use.


====Veterancy points====
====Veterancy points====
396

edits