Talk:Halo: Reach: Difference between revisions

Line 180: Line 180:


That because there's a space in between "Halo:" and " Reach."  Halo: Reach. Vegerot goes RAWR! [[File:Icon-Vegito2.gif|21px]] [[User:Vegerot|<span style="color:midnightblue; font-weight:bold">Vegerot</span>]] ([[User talk:Vegerot|<span style="color:grey">talk</span>]])  18:30, 27 December 2011 (EST)!
That because there's a space in between "Halo:" and " Reach."  Halo: Reach. Vegerot goes RAWR! [[File:Icon-Vegito2.gif|21px]] [[User:Vegerot|<span style="color:midnightblue; font-weight:bold">Vegerot</span>]] ([[User talk:Vegerot|<span style="color:grey">talk</span>]])  18:30, 27 December 2011 (EST)!
== does anyone else think bungie went too far with the new changes? ==
i liked reach as a game, but honestly it vaguely reminds me of halo.
most of the weapons are either upgrade/alternate or new models altogether (i know they explained this with the army vs the marine corps crap, but we all know that was an excuse to make everythin look new). I think that they introduced too much in one game. and they had to make everything look dumb. All the changes in reach contradict everything we've seen so far. just look at the elite armour its waaaaay to intricit and discouloured. the zealout was tridtionaly just a normal elite with gold armour. now they have their own armoud and theyre red. i think that bungie tried to make reach awesome, but they screwed the pooch. it's barely even a halo game. am i the only one who feels like this? [[User:maccabeuse|Maccabeuse]] 04:02, 31 January 2012
17,383

edits