M90 shotgun: Difference between revisions

49 bytes added ,  12 years ago
(→‎Trivia: it's odd that we don't have 40-watt plasma rifles too. we still gotta throw lead at the covies.)
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===''Halo 2''===
===''Halo 2''===
In ''[[Halo 2]]'', the M90 changed significantly from its predecessor. The only aesthetic difference is that the iron sights are green instead of blue. The melee attack is much faster than in the original game, and the weapon is slung horizontally instead. Its performance is also drastically different as it can not kill targets at more than a few feet away, though a quick shoot-[[melee]] combo would usually kill an enemy very quickly. The player can only carry 36 spare rounds for a total of 48 rounds. Unlike the previous version, it has little power when used against vehicles, and like before, with the range decreased, its effectiveness against the Flood was reduced slightly. The weapon's action does not cycle after reloading, unlike the previous iteration of the M90.
In ''[[Halo 2]]'', the M90 changed significantly from its predecessor. The only aesthetic difference is that the iron sights are green instead of blue, and the overall length of the barrel is shorter. The melee attack is much faster than in the original game, and the weapon is slung horizontally instead. Its performance is also drastically different as it can not kill targets at more than a few feet away, though a quick shoot-[[melee]] combo would usually kill an enemy very quickly. The player can only carry 36 spare rounds for a total of 48 rounds. Unlike the previous version, it has little power when used against vehicles, and like before, with the range decreased, its effectiveness against the Flood was reduced slightly. The weapon's action does not cycle after reloading, unlike the previous iteration of the M90.


===''Halo 3'' and ''Halo 3: ODST''===
===''Halo 3'' and ''Halo 3: ODST''===
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