M808B Scorpion: Difference between revisions

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The M808B Scorpion Tank makes its first appearance in ''[[Halo: Combat Evolved]]'', in the [[campaign]] level [[Assault on the Control Room (Level)|Assault on the Control Room]]; it is also available in the [[multiplayer]] levels [[Blood Gulch (Level)|Blood Gulch]] and [[Sidewinder]]. The tank is a dull gray, it moves at a decent speed, and it has a lightly protected canopy in multiplayer, although this is not so in Campaign. Because of this, it is easy for a sniper to kill the driver of the tank, effectively disabling it. Players also have the option of riding on the tank's tread covers in multiplayer.
The M808B Scorpion Tank makes its first appearance in ''[[Halo: Combat Evolved]]'', in the [[campaign]] level [[Assault on the Control Room (Level)|Assault on the Control Room]]; it is also available in the [[multiplayer]] levels [[Blood Gulch (Level)|Blood Gulch]] and [[Sidewinder]]. The tank is a dull gray, it moves at a decent speed, and it has a lightly protected canopy in multiplayer, although this is not so in Campaign. Because of this, it is easy for a sniper to kill the driver of the tank, effectively disabling it. Players also have the option of riding on the tank's tread covers in multiplayer.


===Changes from ''[[Halo: Combat Evolved]]'' to ''[[Halo 2]]''===
===Changes from ''Halo: Combat Evolved'' to ''[[Halo 2]]''===
*The color of the tank has now changed from brownish gray to olive green, and the textures have also been updated.
*The color of the tank has now changed from brownish gray to olive green, and the textures have also been updated.
*Players now cannot ride on the tank's tread covers, called 'hotseats'. Standing on them is much easier with the revamped physics engine.
*Players now cannot ride on the tank's tread covers, called 'hotseats'. Standing on them is much easier with the revamped physics engine.
*The [[reticule]] for the tank has also changed and is a lot smaller, for increased accuracy.
*The [[reticule]] for the tank has also changed and is a lot smaller, for increased accuracy.
*The tank now moves a lot slower, further limiting its movement and its evasive capabilities.
*The tank now moves a lot slower, further limiting its movement and its evasive capabilities.
*The tank's canopy has been replaced with a solid metal cover like in ''[[Halo: Combat Evolved]]'s'' Campaign, preventing the driver from being sniped while it is intact. However, vehicle damage has been added to human vehicles, and so the player is in danger of the tank exploding if too much damage is taken.
*The tank's canopy has been replaced with a solid metal cover like in ''Halo: Combat Evolved's'' Campaign, preventing the driver from being sniped while it is intact. However, vehicle damage has been added to human vehicles, and so the player is in danger of the tank exploding if too much damage is taken.
*The main cannon reloads twice as fast, requiring only a two second delay. The dots during the reload time are now removed. It is also more accurate.
*The main cannon reloads twice as fast, requiring only a two second delay. The dots during the reload time are now removed. It is also more accurate.
*The machine gun is now much more accurate. Previously, the machine gun fired in a very wide area.
*The machine gun is now much more accurate. Previously, the machine gun fired in a very wide area.
*Driving and aiming controls are now completely divorced allowing for greater maneuverability when firing. Previously the aiming and steering controls were linked, meaning the player had to steer more or less in the same direction they were aiming.
*Driving and aiming controls are now completely divorced allowing for greater maneuverability when firing. Previously the aiming and steering controls were linked, meaning the player had to steer more or less in the same direction they were aiming.


===Changes from ''[[Halo 2]]'' to ''[[Halo 3]]''/''[[Halo 3: ODST]]''===
===Changes from ''Halo 2'' to ''[[Halo 3]]''/''[[Halo 3: ODST]]''===
*Though the tank has once again received a graphical overhaul, its color remains unchanged. Now designated as the M808 Scorpion.
*Though the tank has once again received a graphical overhaul, its color remains unchanged. It is now designated as the M808 Scorpion.
*The tank's speed has been increased while moving forward but is still slow while reversing.
*The tank's speed has been increased while moving forward but is still slow while reversing.
*The machine gun has now been moved to the front of the cockpit area, and requires another player or AI to operate the gun.
*The machine gun has now been moved to the front of the cockpit area, and requires another player or AI to operate the gun.
*The splash damage of the main cannon has been reduced slightly.
*The splash damage of the main cannon has been reduced slightly.
*The explosion is slightly different than the previous two games due to advances in graphics.
*The explosion is slightly different than the previous two games due to the changes in graphics.
*In ''[[Halo 3: ODST]]'' it is now possible once more to ride on the tank's tread covers.
*In ''Halo 3: ODST'' it is possible once more to ride on the tank's tread covers.


==Variants==
==Variants==
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*M808B3 Tarantula: A variant with twin Scimitar 4x178mm rocket pods.<ref name="ENC"/>
*M808B3 Tarantula: A variant with twin Scimitar 4x178mm rocket pods.<ref name="ENC"/>


==List of known unit==
==List of known units==
*[[030569]]
*[[030569]]
*[[12-9F5]]: Painted brown, this version has a wider-set track and an enhanced undercarriage, and is designed for urban warfare.<ref name="ENC"/>
*[[12-9F5]]: Painted brown, this version has a wider-set track and an enhanced undercarriage, and is designed for urban warfare.<ref name="ENC"/>
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===Multiplayer===
===Multiplayer===
*In ''[[Halo: Combat Evolved]]'', even small pieces of cover, such as the spires on the top of [[Blood Gulch]]'s bases, can stop players taking damage. Taking cover behind these spires while the cannon fires and firing while it reloads is effective, just watch out for the machine gun, which at close range, is quite lethal.
*In ''Halo: Combat Evolved'', even small pieces of cover, such as the spires on the top of [[Blood Gulch]]'s bases, can stop players taking damage. Taking cover behind these spires while the cannon fires and firing while it reloads is effective, just watch out for the machine gun, which at close range, is quite lethal.
*In ''[[Halo: Combat Evolved]]'' where the driver is exposed, it is possible to eliminate the driver with a single shot from the [[Sniper Rifle]]. However, a player must be very sure that they can do a hit and kill on the driver. Otherwise, if a player misses and is in the open, it will result in death. This tactic might be suicidal. The pistol can also be used this way, but requiring more shots.
*In ''Halo: Combat Evolved'' where the driver is exposed, it is possible to eliminate him with a single shot from a [[Sniper Rifle System 99C-S2 Anti-Matériel|sniper rifle]]. However, if the player fails to kill the driver and is exposed, his tactic may turn against him and result in his death. Because of that, this tactic can be suicidal in some occasions. The pistol can also be used this way, but it requires more shots than a sniper rifle.
*Although you cannot ride on the tread covers like you could in ''[[Halo: Combat Evolved]]'', a player who has taken the enemy's flag can still ride the tank by jumping on the tread cover and staying put; they will not fall off as usual and can ride all the way back to the base with extra firepower supporting you.
*Although you cannot ride on the tread covers like you could in ''Halo: Combat Evolved'', a player who has taken the enemy's flag can still ride the tank by jumping on the tread cover and staying put; they will not fall off as usual and can ride all the way back to the base with extra firepower supporting you.


===''Halo Wars''===
===''Halo Wars''===
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==Trivia==
==Trivia==
*In ''[[Halo: Combat Evolved]]'', the Scorpion tank's cannon was a solid object, but in ''[[Halo 2]]'' and ''[[Halo 3]]'', the player will go through if they try to walk on the barrel - the character's legs will separate from their body.
*In ''Halo: Combat Evolved'', the Scorpion tank's cannon was a solid object, but in ''Halo 2'' and ''Halo 3'', the player will go through if they try to walk on the barrel - the character's legs will separate from their body.


==Gallery==
==Gallery==
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