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* They have more health. Additionally, only a [[Sniper rifle]] or [[Beam rifle]] can kill them in one shot (2 shots are required on [[Legendary]] difficulty). | * They have more health. Additionally, only a [[Sniper rifle]] or [[Beam rifle]] can kill them in one shot (2 shots are required on [[Legendary]] difficulty). | ||
* Their armor now completely deflects projectiles instead of merely reducing the damage taken from them. | * Their armor now completely deflects projectiles instead of merely reducing the damage taken from them. | ||
* | * They have a new melee combat move that allows them to spin around 180 degrees and strike enemies behind them, thus making it more difficult to get behind them and attack their weak spot. | ||
* They are faster and also delay much less between melee attacks, making it much more difficult to fight them at close range. | * They are faster and also delay much less between melee attacks, making it much more difficult to fight them at close range. | ||
* Hunters are over 20% larger than in ''Halo: CE'', now standing 12 feet tall (10 feet when hunched during combat). | * Hunters are over 20% larger than in ''Halo: CE'', now standing 12 feet tall (10 feet when hunched during combat). |
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