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[[Image:Sentinel Firing.jpg|thumb|right|300px|A Sentinel firing its [[Sentinel Beam|weapon]].]] | [[Image:Sentinel Firing.jpg|thumb|right|300px|A Sentinel firing its [[Sentinel Beam|weapon]].]] | ||
They are equipped with an energy | They are equipped with an energy weapon called a [[Sentinel Beam]]. The Sentinel Beam comes in two types, red and blue. The blue is more powerful than the red, though it overheats much faster. In ''[[Halo 2]]'' and ''[[Halo 3]]'', after a Sentinel is destroyed, these weapons can be picked up and wielded by a foot soldier. In ''[[Halo: Combat Evolved]]'', when destroyed, there is no weapon to pick up. When not engaged in [[combat]], they contract into smaller forms, concealing their weapon. In later levels of ''Halo 2'', [[Sentinel Majors]] with personal [[energy shields]] and a more powerful blue beam make their debut, though all Sentinels are easily destroyed by [[plasma]] weapons. | ||
When a Sentinel is destroyed by any kind of explosive weapon or any weapon that can do a lot of damage in one shot it causes a blue EMP blast that has an extremely large radius, which can deplete personal energy shields, [[Jackal]] arm shields, temporarily shutdown nearby Sentinels, can cause [[Grunts]] and Jackals to cover their head with their hands and can rarely even kill an [[Elite]] or [[Spartan]] if their shields are already down. | When a Sentinel is destroyed by any kind of explosive weapon or any weapon that can do a lot of damage in one shot it causes a blue EMP blast that has an extremely large radius, which can deplete personal energy shields, [[Jackal]] arm shields, temporarily shutdown nearby Sentinels, can cause [[Grunts]] and Jackals to cover their head with their hands and can rarely even kill an [[Elite]] or [[Spartan]] if their shields are already down. |
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