M392 DMR: Difference between revisions

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*In the ''Halo: Reach Multiplayer Beta'', the assault rifle was given to players' Spartan models in their service records, just as in ''Halo 3''. However, in the full game, this was replaced with the DMR.
*In the ''Halo: Reach Multiplayer Beta'', the assault rifle was given to players' Spartan models in their service records, just as in ''Halo 3''. However, in the full game, this was replaced with the DMR.
*In campaign, this weapon will prove to be somewhat more effective than the [[Type-31 Rifle]] at long range or against individual targets. This is due to how enemy AI regard the latter's shots as explosives (three shots to the body causes the needles to supercombine) and will often jump out of the way or activate [[Armor Lock]].
*In campaign, this weapon will prove to be somewhat more effective than the [[Type-31 Rifle]] at long range or against individual targets. This is due to how enemy AI regard the latter's shots as explosives (three shots to the body causes the needles to supercombine) and will often jump out of the way or activate [[Armor Lock]].
*When playing Exodus co-op, when dieing after jet packing on ontop of Traxus tower; your player will spawn with 18 rounds extra rounds for a total of 78 extra rounds.


==Notes==
==Notes==
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