MJOLNIR Powered Assault Armor/Mark IV: Difference between revisions

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*'''[[Hydrostatic Gel]]''': Underneath the armored bodysuit is a gel-filled layer, this gel layer regulates the temperature of the suit and can change its density to conform to the wearer's shape - the temperature inside the suit is controlled by the moisture absorbing cloth suit underneath the hydrostatic layer. The hydrostatic gel layer can also be pressurized to various levels to potentially save the wearers life should the wearer be subjected to high G forces or a high velocity impact; however, over pressurizing this layer can cause nitrogen embolisms.<ref>'''[[Halo: First Strike]]''' ''page 13''</ref><ref>'''[[Halo: Ghosts of Onyx]]''' ''page 36''</ref>
*'''[[Hydrostatic Gel]]''': Underneath the armored bodysuit is a gel-filled layer, this gel layer regulates the temperature of the suit and can change its density to conform to the wearer's shape - the temperature inside the suit is controlled by the moisture absorbing cloth suit underneath the hydrostatic layer. The hydrostatic gel layer can also be pressurized to various levels to potentially save the wearers life should the wearer be subjected to high G forces or a high velocity impact; however, over pressurizing this layer can cause nitrogen embolisms.<ref>'''[[Halo: First Strike]]''' ''page 13''</ref><ref>'''[[Halo: Ghosts of Onyx]]''' ''page 36''</ref>


*'''[[Reactive Metal Liquid Crystal Layer]]''': Sandwiched between the external armor and the internal padding is a layer of piezoelectric material that deforms along a preffered axis when exposed to a electric charge. The term "Metal Liquid Crystal" is misleading, the crystal is only liquid while it is being poured into a formatice capillary system where electric charges can direct the crystalization and hardening process.[7] This layer acts as synthetic muscle, allowing the Spartan access to approximately twice their normal strength. This is not due to a "Leverage Effect," but rather that a human-sized suit will provide about six hundred kilos of lifting power, in addition to an average Spartan's six hundred kilos of lifting power. Assuming a Spartan has an average body weight of 200 kilos, and that CPO Mendez's assertion that: "They can lift three times their body weight- which, I might add, is almost double the norm due to their increased muscle density," is indeed accurate.[8]
*'''[[Reactive Metal Liquid Crystal Layer]]''': Sandwiched between the external armor and the internal padding is a layer of piezoelectric material that deforms along a preffered axis when exposed to a electric charge. The term "Metal Liquid Crystal" is misleading, the crystal is only liquid while it is being poured into a formatice capillary system where electric charges can direct the crystalization and hardening process.<ref>[[Dr. Halsey's Personal Journal]] Date in upper-right corner: September 1, 2525</ref>  This layer acts as synthetic muscle, allowing the Spartan access to approximately twice their normal strength. This is not due to a "Leverage Effect," but rather that a human-sized suit will provide about six hundred kilos of lifting power, in addition to an average Spartan's six hundred kilos of lifting power. Assuming a Spartan has an average body weight of 200 kilos, and that CPO Mendez's assertion that: "They can lift three times their body weight- which, I might add, is almost double the norm due to their increased muscle density," is indeed accurate.<ref>[[Halo: The Fall of Reach]]  Chapter 8, Page 92</ref>


*'''Magnetic weapon holder strips''':Available on the Mk. IV, Mk. V, and Mk. VI, the magnetic strips are very small yet powerful magnets placed on the legs, waist, and back of the suit and is used to hold any equipment with a magnetic property. The suit also contains a magnet system on the boots of the MJOLNIR suit that allow its wearer to stay attached to a metal surface in Zero G environments and can be toggled on or off by the wearer.
*'''Magnetic weapon holder strips''':Available on the Mk. IV, Mk. V, and Mk. VI, the magnetic strips are very small yet powerful magnets placed on the legs, waist, and back of the suit and is used to hold any equipment with a magnetic property. The suit also contains a magnet system on the boots of the MJOLNIR suit that allow its wearer to stay attached to a metal surface in Zero G environments and can be toggled on or off by the wearer.
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