Halo 2 skulls: Difference between revisions

Line 46: Line 46:


'''Trivia''': The Skull floats above a Gravity Lift ring. This Skull is treated as a "third" weapon rather than a pickup weapon. You can throw grenades (though there is no animation) and switch to primary and secondary weapons (though there is no side symbol, but a put-away animation).
'''Trivia''': The Skull floats above a Gravity Lift ring. This Skull is treated as a "third" weapon rather than a pickup weapon. You can throw grenades (though there is no animation) and switch to primary and secondary weapons (though there is no side symbol, but a put-away animation).
===Artificial Skull===
'''Level''': ''[[The Armory]]''
'''Directions''': At the beginning of the level, after you power your shields for the first time, Sergeant Johnson shows up on an elevator. Wait in the room until Johnson starts berating you, telling you to get into the elevator. You MUST wait for him to say "Would it help if I said please?" (this takes approximately four minutes and forty seconds). Once he says this, get in the elevator, and go up to the tram. Get on the tram, and face towards the INSIDE of the building. Press up against the glass doors towards the inside of the building. You should hold X down, and you should pick up the Skull. It's on a stack of crates, near the end of the tram ride.
'''Difficulty''': Legendary
'''Effect: '''The Unnamed Skull strengthens the Artificial Intelligence of both allies and enemies. They will now notice the slight shimmer of active camouflage, shadows, the sound of reloading or drawing a weapon, footsteps, etc. All computer controlled characters have better accuracy and are much less likely to kill themselves or their teammates (the player for example) with the Rocket Launcher/Fuel Rod/Brute Shot.


===Assassins===
===Assassins===
Line 220: Line 231:


'''Note''': Any enemy units that have spawned, previous to you acquiring the skull, will remain at the same rank they spawned as.
'''Note''': Any enemy units that have spawned, previous to you acquiring the skull, will remain at the same rank they spawned as.
===Artifical Skull===
'''Level''': ''[[The Armory]]''
'''Directions''': At the beginning of the level, after you power your shields for the first time, Sergeant Johnson shows up on an elevator. Wait in the room until Johnson starts berating you, telling you to get into the elevator. You MUST wait for him to say "Would it help if I said please?" (this takes approximately four minutes and forty seconds). Once he says this, get in the elevator, and go up to the tram. Get on the tram, and face towards the INSIDE of the building. Press up against the glass doors towards the inside of the building. You should hold X down, and you should pick up the Skull. It's on a stack of crates, near the end of the tram ride.
'''Difficulty''': Legendary
'''Effect: '''The Unnamed Skull strengthens the Artificial Intelligence of both allies and enemies. They will now notice the slight shimmer of active camouflage, shadows, the sound of reloading or drawing a weapon, footsteps, etc. All computer controlled characters have better accuracy and are much less likely to kill themselves or their teammates (the player for example) with the Rocket Launcher/Fuel Rod/Brute Shot.


==Trivia==
==Trivia==
8,142

edits