The Silent Cartographer/Walkthrough: Difference between revisions

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=== Normal Walkthrough ===
=== Normal Walkthrough ===
====Part 01: The Silent Cartographer====
====Part 01: The Silent Cartographer====
Two [[Pelicans]] will fly you to an island. Predictably, [[Echo 419]] will drop you off. The LZ is hot, which means what little ammo you have will run dry ''very'' quickly. Pull your pistol and snipe the [[Grunts]]. Once there are no more, then swap to your [[MA5B]] and polish off the [[Minor Elite]] and any remaining Grunts. There are a few Elites and [[jackals]] up back. A few grenades should suffice, but save one frag for the alternate method below.  
Players start with an [[Assault Rifle]] with a full clip and 240 rounds, a [[Pistol]] with a full clip and 72 rounds, and four [[Fragmentation Grenade|Fragmentation Grenades]]. Nine marines will also follow you, all with an assault rifle. The weapons that are available in the level are:
 
*[[Assault Rifle]]
*[[Pistol]]
*[[Plasma Rifle]]
*[[Plasma Pistol]]
*[[Needler]]
*[[Rocket Launcher]]
 
Two [[Pelicans]] will fly you to an island. Predictably, [[Echo 419]] will drop you off. The Landing Zone is filled with enemy Covenant. While in the Pelican, switch weapons so that when you get off, you will pull out a pistol. Snipe the [[Grunts]] in the head; this is important because your [[Marines]] have trouble with them in later difficulties. Once done, attack the [[Elite]]. It is best to use your marines as a distraction while you pummel him down with a [[Needler]] or your pistol. I recommend switching your Assault Rifle to a different weapon by this point, preferably a Plasma Pistol.
 
Continue on to the next two waves of enemies. The second group will have an Elite and several Grunts. As they are on higher ground, you can't snipe the Grunts. Rather, use your secondary weapon to melee them. Once they are all gone, try moving behind the Elite and meleeing him, otherwise use an overcharge shot on him and then headshot. Move to the last wave of enemies. There won't be any Grunts, but there will be [[Jackals]] and [[Elites]]. Kill them all. Use your plasma pistol to drop the shields of the Jackals and Elites.


Once you have eliminated the Covenant, [[Foehammer]] will drop off a [[Warthog]].  Now you have  two choices. You can save some time and go clockwise, and only go to the Cartographer once, or you can use the Covenant as target practice. If you chose the first one, you should see a warning in bold. Skip to that part, as the next part won't concern you. If not, read on and follow the walkthrough.
Once you have eliminated the Covenant, [[Foehammer]] will drop off a [[Warthog]].  Now you have  two choices. You can save some time and go clockwise, and only go to the Cartographer once, or you can use the Covenant as target practice. If you chose the first one, you should see a warning in bold. Skip to that part, as the next part won't concern you. If not, read on and follow the walkthrough.