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==Trivia==
==Trivia==
*Like the UNSC's [[C709 Longsword-class Interceptor|''Longsword''-class Interceptor]] and [[Shortsword-class Bomber|''Shortsword''-class Bomber]], the Sabre is named after [[Wikipedia:Sabre|a type of sword]].
*Like the UNSC's [[GA-TL1 Longsword-class Interceptor|''Longsword''-class Interceptor]] and [[Shortsword-class Bomber|''Shortsword''-class Bomber]], the Sabre is named after [[Wikipedia:Sabre|a type of sword]].
*Although Bungie experimented on implementing the Sabre into [[multiplayer]], it only appears in the campaign due to balance issues.<ref name="gamespot"/>
*Although Bungie experimented on implementing the Sabre into [[multiplayer]], it only appears in the campaign due to balance issues.<ref name="gamespot"/>
*The Sabre launch sequence in ''Halo: Reach'' is an homage to [[wikipedia:NASA|NASA's]] [[wikipedia:Space Shuttle program|Space Shuttle program]] in both components and angles used for the cinematic. Several angles of the Sabre's launch sequence use similar camera angles seen during shuttle launches, and the on-board cameras are used on the shuttle to examine foam loss on the external tank. The design of the Sabre's own tank is somewhat based on the external tank used on the shuttle, especially the orange color.
*The Sabre launch sequence in ''Halo: Reach'' is an homage to [[wikipedia:NASA|NASA's]] [[wikipedia:Space Shuttle program|Space Shuttle program]] in both components and angles used for the cinematic. Several angles of the Sabre's launch sequence use similar camera angles seen during shuttle launches, and the on-board cameras are used on the shuttle to examine foam loss on the external tank. The design of the Sabre's own tank is somewhat based on the external tank used on the shuttle, especially the orange color.
*The Sabres game mechanics are quite similar to the T.I.E. Interceptors and other Starfighters game mechanics in Star Wars BattleFront 2.


==Gallery==
==Gallery==
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