Class-2 directed energy cannon: Difference between revisions

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{{Weapon
{{Weapon
|image =[[File:Halo 2 - Twin cannons.jpg|260px]][[File:Halo 3 - Twin cannons.jpg|260px]]
|image =[[File:Halo 2 - Twin cannons.jpg|260px]][[File:Halo 3 - Twin cannons.jpg|260px]]
|name = Twin Plasma Cannons
| manufacturer  =
|size = Vehicle-mounted
| model          = Class-2 Energy Gun
| type          = Anti-Personnel/Vehicular Weapon
| size           = Vehicle mounted
|damage per hit = Medium
|damage per hit = Medium
|magazine =  
|magazine =  
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|affiliation = [[Covenant Empire|Covenant]]
|affiliation = [[Covenant Empire|Covenant]]
}}
}}
'''Twin Plasma Cannons''' are standard weapons mounted on many [[Covenant Empire|Covenant]] vehicles, like the [[Ghost]], [[Banshee]], and [[Seraph]].
The '''Class-2 Energy Guns'''<ref>'''[[Halo Encyclopedia]]''',''page 331''</ref>, also referred as '''Twin Plasma Cannons''', are standard weapons mounted on many Covenant vehicles, like the [[Type-32 Rapid Assault Vehicle|Ghost]], [[Type-26 Ground Support Aircraft|Banshee]], and [[Seraph-class Starfighter|Seraph]].


== Summary ==
== Summary ==
The Twin Plasma Cannons are [[Directed Energy Weapon|directed energy weapons]] capable of firing automatic bursts of superheated [[plasma]] (in the 100-250 kW range). They are very powerful weapons against [[energy shields]], but not as effective against flesh. Their major advantage is the cannons' rapid rate of fire: 450 to 600 bolts per minute, making them effective against light armored vehicles and infantry, but not against heavily-armored vehicles.
The Twin Plasma Cannons are [[Directed Energy Weapon|directed energy weapons]] capable of firing automatic bursts of superheated [[plasma]] (in the 100-250 kW range). They are very powerful weapons against [[energy shields]], but not as effective against flesh. Their major advantage is the cannons' rapid rate of fire: 450 to 600 bolts per minute, making them effective against light armored vehicles and infantry, but not against heavily-armored vehicles.


The plasma cannons use energy from the power core of the vehicle where they are mounted, but one disadvantage is that they cannot be fired while the vehicle's boost is engaged. In addition, the bolts have a stun effect, allowing it to destroy "stronger" vehicles, such as [[tank]]s, as they cannot turn fast enough to face the attacker. This, paired with the Ghost's evasive prowess, makes it a common maneuver against all vehicles (including other Ghosts).
The plasma cannons use energy from the power core of the vehicle where they are mounted, but one disadvantage is that they cannot be fired while the vehicle's boost is engaged. In addition, the bolts have a stun effect, allowing it to destroy "stronger" vehicles, such as tanks, as they cannot turn fast enough to face the attacker. This, paired with the Ghost's evasive prowess, makes it a common maneuver against all vehicles.
 
== Strategies ==
*You will need to lead targets, because the bolts travel at a relative slow speed.
*Also, you will need space to maneuver your vehicle, because you must turn the whole vehicle to aim, as they are mounted on it.


== Trivia ==
== Trivia ==
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== Sources ==
== Sources ==
<references/>
<references/>
== Related Links ==
*[[Plasma Weaponry]]
*[[Plasma Cannon]]
*[[Type-32 Rapid Assault Vehicle|Ghost]]
*[[Banshee]]


{{Covenant Weapons}}
{{Covenant Weapons}}
[[Category:Covenant Weapons]]
[[Category:Covenant Weapons]]
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