Identification friend or foe: Difference between revisions

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{{Era|CH}}
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[[Wikipedia:IFF]]


'''''Identification of Friend or Foe'''''<ref>''[[Halo: Contact Harvest]]'', pg. 178</ref> is a system used by the UNSC to tag friendly or hostile units for easy identification on a Heads-Up-Display or motion tracker<ref>[[wikipedia:Identification friend or foe|IFF at Wikipedia.]]</ref>. The equipment of a friendly unit generates a signal on a specific frequency, which is interpreted as a "friendly" signal by the receiver. If a signal is not generated, then unit is tagged as a hostile. Friendly units appear as yellow dots on the motion tracker, while the crosshairs of a HUD turn green when pointed at them. Hostile units show up as red on a motion tracker, and the HUD crosshairs turn red.
'''''Identification of Friend or Foe'''''<ref>''[[Halo: Contact Harvest]]'', pg. 178</ref> is a system used by the UNSC to tag friendly or hostile units for easy identification on a Heads-Up-Display or motion tracker<ref>[[wikipedia:Identification friend or foe|IFF at Wikipedia.]]</ref>. The equipment of a friendly unit generates a signal on a specific frequency, which is interpreted as a "friendly" signal by the receiver. If a signal is not generated, then unit is tagged as a hostile. Friendly units appear as yellow dots on the motion tracker, while the crosshairs of a HUD turn green when pointed at them. Hostile units show up as red on a motion tracker, and the HUD crosshairs turn red.
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