Grifball: Difference between revisions

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== Launches ==
== Launches ==
Launches are a way of propelling your teammate's forward quickly.
Launches are a way of propelling your teammate's forward quickly.
*Starting launches- Launches performed at the beginning of a round to send your teammate's to the ball quickly.
*Starting launches- Launches performed at the beginning of a round to send your teammates to the ball quickly.
#Inside/ Outside- In this launch, the two on the outside swing their hammers, as the two that spawn on the inside jump forward, propelling the two on the inside straight to the ball.
#Inside/ Outside- In this launch, the two on the outside swing their hammers, as the two that spawn on the inside jump forward, propelling the two on the inside straight to the ball.
#Spawn Bonk- In this launch, you will have to remember a number system.  When you spawn, the guy on the farthest left is #1.  The next guy to his right is #2.  To his right, #3.  And the guy farthest to the right is #4.  #1 will simply run forward with a sword, as defense in case you don't get the ball. #3 will jump forward, as #2 and 4 swing their hammers to launch him to the ball.
#Spawn Bonk- In this launch, you will have to remember a number system.  When you spawn, the guy on the farthest left is #1.  The next guy to his right is #2.  To his right, #3.  And the guy farthest to the right is #4.  #1 will simply run forward with a sword, as defense in case you don't get the ball. #3 will jump forward, as #2 and 4 swing their hammers to launch him to the ball.
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#Mario- The launcher faces away from the ball carrier. The ball carrier should jump and land on the launcher's head, then jump forward again. At this point, the launcher should swing their hammer.
#Mario- The launcher faces away from the ball carrier. The ball carrier should jump and land on the launcher's head, then jump forward again. At this point, the launcher should swing their hammer.
#Two Launcher Weave- Two launchers will face towards where they are launching the ball carrier (away from the ball carrier), in a line. The ball carrier will weave in between them and jump forward as he passes the launcher closest to the score. At this point, the front launcher should swing their hammer, and the back launcher should swing immediately afterwards.
#Two Launcher Weave- Two launchers will face towards where they are launching the ball carrier (away from the ball carrier), in a line. The ball carrier will weave in between them and jump forward as he passes the launcher closest to the score. At this point, the front launcher should swing their hammer, and the back launcher should swing immediately afterwards.


*Lone launches-  These launches can be performed when you don't have a teammate near you to launch you.
*Lone launches-  These launches can be performed when you don't have a teammate near you to launch you.
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