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*Forging along the natural "U" shape of the level is helpful when making balanced and symmetrical maps. | *Forging along the natural "U" shape of the level is helpful when making balanced and symmetrical maps. | ||
*It is possible to push a teleporter into the space above the crane nearest to the base area. Doing this will create a great weapon storage space. You can also shoot through the invisible floor at that area. Alternatively, one can simply glide up to this area, face it, and drop a Respawn Point; a Teleporter can be spawned from inside. | *It is possible to push a teleporter into the space above the crane nearest to the base area. Doing this will create a great weapon storage space. You can also shoot through the invisible floor at that area. Alternatively, one can simply glide up to this area, face it, and drop a Respawn Point; a Teleporter can be spawned from inside. | ||
==Trivia== | ==Trivia== |
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