Assault cannon: Difference between revisions

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The '''Hunter Fuel Rod Variant''' is a variant of the standard [[Fuel Rod Gun]] utilized only by the Hunters. It has two variants, one of which is all but identical to the normal Gun, the other of which is closer to the vehicle [[Fuel Rod Cannon|variant]] and fires a continuous beam.  
The '''Assault Cannon''' is a variant of the standard [[Fuel Rod Gun]] utilized only by the Hunters. It has two variants, one of which is all but identical to the normal Gun, the other of which is closer to the vehicle [[Fuel Rod Cannon|variant]] and fires a continuous beam.  


==Description==
==Description==
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[[Image:Assault Cannon.JPG|thumb|A Halo: CE Assault Cannon.|200px]]
[[Image:Assault Cannon.JPG|thumb|A Halo: CE Assault Cannon.|200px]]
*In [[Halo: Combat Evolved|Halo:Combat Evolved]], the Hunter Fuel Rod fired single fuel rod shots, whereas in both [[Halo 2]] and [[Halo 3]], it was capable of firing a continuous "beam". Also, the [[Halo 2]] and [[Halo 3]] beam is flexible, in the way that the beam can form a rough "S" when moved accordingly. Though it is generally accurate, the projectiles are slow and can be dodged easily.
*In [[Halo: Combat Evolved|Halo:Combat Evolved]], the Hunter Fuel Rod fired single fuel rod shots, whereas in both [[Halo 2]] and [[Halo 3]], it was capable of firing a continuous "beam". Also, the [[Halo 2]] and [[Halo 3]] beam is flexible, in the way that the beam can form a rough "S" when moved accordingly. Though it is generally accurate, the projectiles are slow and can be dodged easily.
*It is speculated  the [[Scarab]]'s main gun is just an enlarged version of the Hunter Fuel Rod due to the similarities of the charge-up and the color of the beam.
*In [[Halo: Combat Evolved]], [[Hunter]]s will not continue to track you once the cannon has started to charge, making the Hunters inaccurate with moving targets. Strangely, Hunters will never hit a stationary target meaning that the original Assault Cannon's recoil severely lowers the accuracy of the said cannon. You can use this to your advantage to avoid being injured.
*In [[Halo: Combat Evolved]], [[Hunter]]s will not continue to track you once the cannon has started to charge, making the Hunters inaccurate with moving targets.  
*In [[Halo 3]], if you look closely at a [[Hunter]]s Assault Cannon when it is charging up, green electricity protrudes from the three parts jutting out of the weapon and they form together to make the beam of energy. In addition, the [[Halo 3]] variant doesn't contain the "drum" like the previous Assault Cannons. Instead it has 6 tubes on the side of the gun which appear to house the incendiary liquid.
*In [[Halo 3]], if you look closely at a [[Hunter]]s Assault Cannon when it is charging up, green electricity protrudes from the three parts jutting out of the weapon and they form together to make the beam of energy.
*In [[Halo 2]], the Assault Cannon looks similar to the one from [[Halo:CE]], but with the addition of claws on the barrel, making it look a bit more menacing.
*In [[Halo 2]], the Assault Cannon looks similar to the one from [[Halo:CE]], but with the addition of claws on the barrel, making it look a bit more menacing.
*The [[Halo 3]] variant doesn't contain the "drum" like the previous Assault Cannons. Instead it has 6 tubes on the side of the gun which appear to house the incendiary liquid.
*In Halo CE, the hunter, strangely, will never hit a stationary target meaning that the original Assault Cannon's recoil severely lowers the accuracy of the said cannon. You can use this to your advantage to avoid being injured.
*The green energy that forms when a hunter charges their weapon in [[Halo 3]] makes the charge look almost like an overcharged [[plasma pistol]].
*The official novels refer to the Hunter Variant as a "Fuel Rod Gun" for those set prior to and during the events of Halo CE, and as the "Fuel Rod Cannon" for the others.
*The official novels refer to the Hunter Variant as a "Fuel Rod Gun" for those set prior to and during the events of Halo CE, and as the "Fuel Rod Cannon" for the others.
*In Halo:CE, it was possible to trick two Hunters into firing at each other by standing between them. This is still possible in Halo 2 and Halo 3, but is more difficult to utilize because of the new beam properties of the weapon. Hunters could simply change their aim to hit the player.
It resembles the back of the hunter if viewed from the top


==Sources==
==Sources==
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