Dextro Xur-pattern Spirit: Difference between revisions

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The Spirit is a moderately large craft, similar in size to the [[D77-TC Pelican Dropship|Pelican]] dropship. Capable of powered flight and hovering, the dropship appears quite cumbersome and awkward to pilots based on battlefield observations but has been known to reach speeds of 350 kilometers per hour while cruising and has a suspected maximum speed of 1,100 kph.{{fact}} Spirits are angular, tuning fork/'''U''' shaped spacecraft with two parallel personnel bays along the exterior of each "prong". The Spirits are dedicated transports for infantry and vehicles. Each of these personnel bays has two doors that open and close vertically; however, they do not close fully and leave a small opening along the length of the bay. Between these extended personnel bays, an energy field fluctuates visibly as it generates the ship's anti-gravity propulsion (similar in appearance to the energy pulse of the "[[gravity lift]]" elevators the [[Covenant]] use to commute between the ground and the hovering ships). This same gravity-beam is used to ferry [[Shade]]s, [[Ghost (Vehicle)|Ghosts]] and other ground vehicles to their destinations.
The Spirit is a moderately large craft, similar in size to the [[D77-TC Pelican Dropship|Pelican]] dropship. Capable of powered flight and hovering, the dropship appears quite cumbersome and awkward to pilots based on battlefield observations but has been known to reach speeds of 350 kilometers per hour while cruising and has a suspected maximum speed of 1,100 kph.{{fact}} Spirits are angular, tuning fork/'''U''' shaped spacecraft with two parallel personnel bays along the exterior of each "prong". The Spirits are dedicated transports for infantry and vehicles. Each of these personnel bays has two doors that open and close vertically; however, they do not close fully and leave a small opening along the length of the bay. Between these extended personnel bays, an energy field fluctuates visibly as it generates the ship's anti-gravity propulsion (similar in appearance to the energy pulse of the "[[gravity lift]]" elevators the [[Covenant]] use to commute between the ground and the hovering ships). This same gravity-beam is used to ferry [[Shade]]s, [[Ghost (Vehicle)|Ghosts]] and other ground vehicles to their destinations.


They have been known to ferry [[Covenant vehicles]] within the blue-colored energy field between their prongs, usually [[Type-32 Rapid Assault Vehicle|Ghosts]] and [[Type-25 Assault Gun Carriage|Wraiths]], or other small objects such as supply canisters for ground troops. As such it can only possess one defensive weapon, either a heavy plasma auto-cannon, or a [[light plasma mortar]], beneath its main fuselage at a time.
They have been known to ferry Covenant vehicles within the blue-colored energy field between their prongs, usually [[Type-32 Rapid Assault Vehicle|Ghosts]] and [[Type-25 Assault Gun Carriage|Wraiths]], or other small objects such as supply canisters for ground troops. As such it can only possess one defensive weapon, either a heavy plasma auto-cannon, or a [[light plasma mortar]], beneath its main fuselage at a time.


While these dropships have life support for use in the vacuum of space, they do not have a [[Slipspace|Slipspace drive]]. In ''[[Halo: First Strike]]'', a Spirit was modified with re-enforced metal so it could be launched out of a ship already in [[Slipspace]].{{fact}} Even with this modification, the Spirit became severely damaged after the exit and was still unable to travel into Slipspace on its own accord.
While these dropships have life support for use in the vacuum of space, they do not have a [[Slipspace|Slipspace drive]]. In ''[[Halo: First Strike]]'', a Spirit was modified with re-enforced metal so it could be launched out of a ship already in [[Slipspace]].{{fact}} Even with this modification, the Spirit became severely damaged after the exit and was still unable to travel into Slipspace on its own accord.