Portal at Voi: Difference between revisions

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However, several geographical facts seem to imply otherwise. As evidenced by ''[[Halo 3]]'' and ''[[Halo 3: ODST]]'', the Portal stretches from the edge of the metropolis of [[New Mombasa]] all the way to the edge of [[Voi]]. The distance between these cities is well over 100 kilometers. In this light, a diameter of mere 25.5 kilometers is an impossibility. This is further evidenced by the ending cutscene of ''Halo 3'', where the Portal is seen from low orbit. It is clearly close to the African coastline instead of being deep into the mainland, which would inevitably be the case if the portal were only 25 kilometers in diameter.
However, several geographical facts seem to imply otherwise. As evidenced by ''[[Halo 3]]'' and ''[[Halo 3: ODST]]'', the Portal stretches from the edge of the metropolis of [[New Mombasa]] all the way to the edge of [[Voi]]. The distance between these cities is well over 100 kilometers. In this light, a diameter of mere 25.5 kilometers is an impossibility. This is further evidenced by the ending cutscene of ''Halo 3'', where the Portal is seen from low orbit. It is clearly close to the African coastline instead of being deep into the mainland, which would inevitably be the case if the portal were only 25 kilometers in diameter.


If the intended diameter of the structure were a mere 25 kilometers, it would also mean that the Forerunner Dreadnought would be radically smaller than it appears to be in ''[[Halo 2]]'' and ''[[Halo: Uprising]]''.<ref>''[[Halo 2]]''</ref><ref>''[[Halo 3]]''</ref><ref>''[[Halo 3: ODST]]''</ref><ref>http://nikon.bungie.org/misc/sloftus_scalecomparison/?display=HighCharity</ref> From this it can be assumed that the portal is likely smaller in-game than its actual intended size, due to engine limitations; generating map geometry for over a 10700 km<sup>2</sup> area would be an impossibility on the [[''Halo 3]]'' engine.
If the intended diameter of the structure were a mere 25 kilometers, it would also mean that the Forerunner Dreadnought would be radically smaller than it appears to be in ''[[Halo 2]]'' and ''[[Halo: Uprising]]''.<ref>''[[Halo 2]]''</ref><ref>''[[Halo 3]]''</ref><ref>''[[Halo 3: ODST]]''</ref><ref>http://nikon.bungie.org/misc/sloftus_scalecomparison/?display=HighCharity</ref> From this it can be assumed that the portal is likely smaller in-game than its actual intended size, due to engine limitations; generating map geometry for over a 10700 km<sup>2</sup> area would be an impossibility on the ''[[Halo 3]]'' engine.


It should be noted that these estimations are centered around the the size of the excavated portion of the Portal. The extent of the underground installations surrounding it is still unknown.
It should be noted that these estimations are centered around the the size of the excavated portion of the Portal. The extent of the underground installations surrounding it is still unknown.
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*At a point in the level [[The Storm]], a group of UNSC Marines are present around a radio. Intel comes over the communications channel and says,"...winds inside the storm have been clocked at over 200 kilometers per hour."  
*At a point in the level [[The Storm]], a group of UNSC Marines are present around a radio. Intel comes over the communications channel and says,"...winds inside the storm have been clocked at over 200 kilometers per hour."  
*The Artifact was originally both underground and submerged, lying under a massive ocean inlet. By the events of [[Halo 3]], the entire lake and the earth below had been vaporized by [[Covenant]] cruisers to unveil the Artifact.
*The Artifact was originally both underground and submerged, lying under a massive ocean inlet. By the events of [[Halo 3]], the entire lake and the earth below had been vaporized by [[Covenant]] cruisers to unveil the Artifact.
*At the end of [[Halo 3]] where [[Lord Hood]] is making his concluding ''Tribute'' speech about the [[Human-Covenant War]] and the [[Marines]] who died in the strife and war, you can see that the Artifact is inactive when the [[Phantom]] comes to transfer the Arbiter to the [[Shadow of Intent]].
*At the end of Halo 3 where [[Lord Hood]] is making his concluding ''Tribute'' speech about the [[Human-Covenant War]] and the [[Marines]] who died in the strife and war, you can see that the Artifact is inactive when the [[Phantom]] comes to transfer the Arbiter to the [[Shadow of Intent]].
*When the frontal half of the Forward Unto Dawn came back to Earth through the portal, instead of exiting it above the structure where the Slipspace rift would be, it ended up exiting in Earth's orbit, due to the portal being closed. This indicates that from the Ark, one-way access through the portal was possible, even if the portal on Earth was closed.
*When the frontal half of the Forward Unto Dawn came back to Earth through the portal, instead of exiting it above the structure where the Slipspace rift would be, it ended up exiting in Earth's orbit, due to the portal being closed. This indicates that from the Ark, one-way access through the portal was possible, even if the portal on Earth was closed.
*The 14 monoliths that lift up after activation of the portal is another reference to the number [[7]] (7+7=14). The entire structure seems to be constructed of [[7]] identical parts, with [[7|seven]] pairs of monoliths.  
*The 14 monoliths that lift up after activation of the portal is another reference to the number [[7]] (7+7=14). The entire structure seems to be constructed of [[7]] identical parts, with [[7|seven]] pairs of monoliths.