Construct: Difference between revisions

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== Trivia ==
== Trivia ==
* [[Sentinels]] and [[Constructors]] float out far from the level, but can be destroyed with long range weapons.
* [[Sentinels]] and [[Constructors]] float out far from the level, but can be destroyed with long range weapons.
* Construct is currently the only map that features a [[flamethrower]] by default.
* Construct is currently the only map that features a [[Flamethrower]] by default.
* A popular strategy on this map is to camp at the top of the level with the Energy Sword, Mauler, or Flamethrower, or throw grenades and/or equipment up the purple lifts.
* A popular strategy on this map is to camp at the top of the level with the [[Energy Sword]], [[Mauler]], or [[Flamethrower]].  Conversely, if at the bottom of the level, it is common to throw grenades and / or equipment or push nearby fusion cores up the purple lifts.
* Possibly a remake of Damnation
 
 
== Matchmaking Adjustments==
For reasons not yet disclosed by [[Bungie]], this map has been slightly altered when playing in [[Matchmaking]] playlists.  The [[Mauler]]s that spawned at the top of the purple lifts have been removed.
 
It is believed that this change was caused by near-constant complaints regarding the large number of [[Mauler]]s in many levels combined with the [[Mauler]]'s ability to nearly-instantly kill an opponent at very close range.  Many people felt that the weapon was unbalanced because of the close-quarters prowess of the [[Mauler]], especially in CQB-style levels; this is a misconception.
 
The problem was a combination of the somewhat large number of [[Mauler]] spawn locations, the fast recharge time on a lethal close-combat weapon, and players not changing their play style to compensate for a number of [[camping]] and / or charging [[Mauler]] wielders.


==References==
==References==