TR/9 trip mine: Difference between revisions

this isn't Gruntipedia; how didn't the prevous editors of the page realise?
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(this isn't Gruntipedia; how didn't the prevous editors of the page realise?)
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*Even though it's said that this is [[UNSC]] equipment, the [[Brutes]] with jet packs always have one ready to use and no [[UNSC]] Marine/ [[ODST]] has been seen holding one.
*Even though it's said that this is [[UNSC]] equipment, the [[Brutes]] with jet packs always have one ready to use and no [[UNSC]] Marine/ [[ODST]] has been seen holding one.
*It was hypothesized that the Trip Mine may be the book-aforementioned [[Lotus Anti Tank Mine]] or they may be both made by the same manufacturer. However, it is unlikely the Trip Mine is the Lotus Anti-Tank Mine because a [[Scorpion Tank]] can easily drive over a Trip Mine and survive the explosion. It is possible that the Trip Mine is the [[Antlion Anti-Personnel Mine]] due to its similar operation.
*It was hypothesized that the Trip Mine may be the book-aforementioned [[Lotus Anti Tank Mine]] or they may be both made by the same manufacturer. However, it is unlikely the Trip Mine is the Lotus Anti-Tank Mine because a [[Scorpion Tank]] can easily drive over a Trip Mine and survive the explosion. It is possible that the Trip Mine is the [[Antlion Anti-Personnel Mine]] due to its similar operation.
*The Trip Mine along with the [[Power Drain]], is the best equipment choice to get the achievement "[[We're in for some Glop]]", as it can easily destroy a [[Brute Flopper]] with appropriate headlessness.
*The Trip Mine along with the [[Power Drain]], is the best equipment choice to get the achievement "[[We're in for some Chop]]", as it can easily destroy a [[Brute Chopper]] with appropriate headlessness.
*The Trip Mine logo, along with the [[Bubble Shield]] logo is a [[Halo 3]] Multiplayer [[emblem]].
*The Trip Mine logo, along with the [[Bubble Shield]] logo is a [[Halo 3]] Multiplayer [[emblem]].
*Trip Mines can be used to overload a map, deactivating certain parts of the map, such as the Automated Plasma Turrets in Snowbound, the [[Brute Landmine]]s in [[Sandtrap]], or the giant lifts in [[Blackout]], [[Guardian]], and [[Construct]]. To overload, you must place a great deal of trip mines through use of a glitch. After many are placed, all you have to do is shoot them!
*Trip Mines can be used to overload a map, deactivating certain parts of the map, such as the Automated Plasma Turrets in Snowbound, the [[Brute Landmine]]s in [[Sandtrap]], or the giant lifts in [[Blackout]], [[Guardian]], and [[Construct]]. To overload, you must place a great deal of trip mines through use of a glitch. After many are placed, all you have to do is shoot them!
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*The Trip Mine is a great way to kill [[Covenant]] troops because they are always moving around. Try to throw them into large groups.
*The Trip Mine is a great way to kill [[Covenant]] troops because they are always moving around. Try to throw them into large groups.
*If you set it off, while looking down at it you will see your body split in half for a moment.
*If you set it off, while looking down at it you will see your body split in half for a moment.
{{Equipment List}}
{{Equipment List}}
{{Explosives List}}
{{Explosives List}}
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