Halo 2 E3 demo: Difference between revisions

(→‎Differences with the Final Game: added some stuff I noticed in the demo, removed the sentence "The SMGs have no recoil," if you look carefully they do have recoil andBR fires 1 shot while zoomed.)
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*The back of the [[Phantom]] is open and the troops disperse like in a [[pelican|Pelican.]]
*The back of the [[Phantom]] is open and the troops disperse like in a [[pelican|Pelican.]]
*The Battle Rifle in the demo shoots only one bullet at a time while not zoomed in and 1 while in zoom. In the final game, it shoots a 3 round burst either way.
*The Battle Rifle in the demo shoots only one bullet at a time while not zoomed in and 1 while in zoom. In the final game, it shoots a 3 round burst either way.
*If you look closely at the Elite's Energy Swords, you can tell that it has the same appearance as the Halo 3 one, with the pointed edges around the hilt when turned on.
*If you look closely at the Elites' Energy Swords, you can tell that they have the same appearance as the Halo 3 ones, with the pointed edges around the hilt when turned on.
*Jackal Shields are a bright fluorescent blue, instead of bluish-green in the final version.
*Jackal Shields are a bright fluorescent blue, instead of bluish-green in the final version.
*The [[Ghost]]'s fire mode is different to that of the final version. In the final version, the mode was alternating blasts from each Plasma Cannon. Here, it was more like Halo 1's fire which fired both Cannons at the same time. The rate of fire was also increased and the Plasma Blasts travel faster.
*The [[Ghost]]'s fire mode is different to that of the final version. In the final version, the mode was alternating blasts from each Plasma Cannon. Here, it was more like Halo 1's fire which fired both Cannons at the same time. The rate of fire was also increased and the Plasma Bolts travel faster.
*There is a huge increase in the number of Grunt death animations where they stop in their tracks when killed and slowly fall forward. Few of the killed Grunts in the trailer perform the classic "Grunty Death Backflip" when killed with Battle Rifle fire.
*There is a huge increase in the number of Grunt death animations where they stop in their tracks when killed and slowly fall forward. Few of the killed Grunts in the trailer perform the classic "Grunty Death Backflip" when killed with Battle Rifle fire.
*In the cutscene where the [[Orbital Insertion Pods]] fall down, the Master Chief's SMG's stocks are pulls out instead of pushed in, like the original game.
*In the cutscene where the [[Orbital Insertion Pods]] fall down, the Master Chief's SMG's stocks are pulled out instead of pushed in, like the original game.
[[Category:Halo 2]]
[[Category:Halo 2]]
[[Category:Games]]
[[Category:Games]]
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