UNSC Army: Difference between revisions

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*The helmets worn by Army soldiers appear to be similar to those worn by the Marines, and may be the base of the [[MJOLNIR Powered Assault Armor|MJOLNIR]] [[Mark V(MP) MJOLNIR Powered Assault Armor|Military Police]] [[Armor Permutations|armor permutation]] in ''Halo: Reach'''s Armory.
*The helmets worn by Army soldiers appear to be similar to those worn by the Marines, and may be the base of the [[MJOLNIR Powered Assault Armor|MJOLNIR]] [[Mark V(MP) MJOLNIR Powered Assault Armor|Military Police]] [[Armor Permutations|armor permutation]] in ''Halo: Reach'''s Armory.
*The UNSC Army makes its in-game debut in ''[[Halo: Reach]]'', in which UNSC Army troopers, [[UNSC Marine Corps|Marines]], and [[Orbital Drop Shock Trooper|ODSTs]] have their own service tags showing their name and rank. Some of them are named after [[Bungie]] employees.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_070210 '''Bungie.net''': ''Bungie Weekly Update: 07.02.10'']</ref>
*The UNSC Army makes its in-game debut in ''[[Halo: Reach]]'', in which UNSC Army troopers, [[UNSC Marine Corps|Marines]], and [[Orbital Drop Shock Trooper|ODSTs]] have their own service tags showing their name and rank. Some of them are named after [[Bungie]] employees.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_070210 '''Bungie.net''': ''Bungie Weekly Update: 07.02.10'']</ref>
*Due to their presumed usage in a primarily defensive nature within a battle plan, it can be assumed that the Army could have a high casualty rate among the total human losses during the [[Human-Covenant War]], as they would already be planetside during a Covenant ground assault, or in the case of the destruction or retreat of any {{UNSC Navy]] ships in space, resulting in the trademark tactic of [["glassing"]], in either case most if not all personnel would be killed.
*Due to their presumed usage in a primarily defensive nature within a battle plan, it can be assumed that the Army could have a higher than thought casualty rate among the total human losses during the [[Human-Covenant War]], as they would already be planetside during a Covenant ground assault, or in the case of the destruction or retreat of any {{UNSC Navy]] ships in space, resulting in the trademark tactic of [[glassing]], in either case most if not all personnel would be killed.


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