Talk:Karo'etba-pattern Ghost: Difference between revisions
→crew capacity of 2: new section
(→crew capacity of 2: new section) |
|||
Line 38: | Line 38: | ||
:Yes, and no it doesn't work in Halo 3. <div style="font-variant:small-caps;">'''[[User:Smoke.|<font color="#666666">Smo</font>]][[Special:Contributions/Smoke.|<font color="#666666">ke</font>]]'''</div> 17:36, 8 April 2009 (UTC) | :Yes, and no it doesn't work in Halo 3. <div style="font-variant:small-caps;">'''[[User:Smoke.|<font color="#666666">Smo</font>]][[Special:Contributions/Smoke.|<font color="#666666">ke</font>]]'''</div> 17:36, 8 April 2009 (UTC) | ||
== crew capacity of 2 == | |||
In [[Halo: Combat Evolved]] ([[Microsoft Windows|PC]]), Ghosts have a crew capacity of 2 in single player mode, but only 1 in multiplayer. Is it possible that there are two different types of ghosts?--[[User talk:EzriDax|EzriDax]] 04:23, 8 August 2009 (UTC) |