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== Trivia == | == Trivia == | ||
<!--This is TRIVIA, not Strategies, only trivia belongs here, please put strategies below in the Strategies section--> | <!--This is TRIVIA, not Strategies, only trivia belongs here, please put strategies below in the Strategies section--> | ||
*In the sky to the west, you can see the words "Out of ammo press | *In the sky to the west, you can see the words "Out of ammo press Y to" | ||
*In the [[Red vs. Blue]] transition to Halo 3, [[List of Characters in Red vs. Blue|Church]] shows this map as well as [[High Ground]] and [[Valhalla]] as a place where they can move to. Church speaks of property value and how this map, though in the arctic, could be a good investment should global warming arise. | *In the [[Red vs. Blue]] transition to Halo 3, [[List of Characters in Red vs. Blue|Church]] shows this map as well as [[High Ground]] and [[Valhalla]] as a place where they can move to. Church speaks of property value and how this map, though in the arctic, could be a good investment should global warming arise. | ||
*This was the first Halo 3 Multiplayer level | *This was the first Halo 3 Multiplayer level revealed to the public. | ||
*This is one out of two | *This is one out of two multiplayer maps in Halo 3 which take place on a Covenant-controlled territory. | ||
*[http://en.wikipedia.org/wiki/Snowbound:_The_Jim_and_Jennifer_Stolpa_Story Snowbound] is also the title of a 1994 movie, starring Neil Patrick Harris and Kelli Williams. | *[http://en.wikipedia.org/wiki/Snowbound:_The_Jim_and_Jennifer_Stolpa_Story Snowbound] is also the title of a 1994 movie, starring Neil Patrick Harris and Kelli Williams. | ||
*There are several Automated Turrets, positioned along the outside of the map which will shoot at any players who go beyond the boundaries of the map. | *There are several Automated Turrets, positioned along the outside of the map which will shoot at any players who go beyond the boundaries of the map. | ||
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*When you venture outside the boundaries a siren wails as a warning to go back before the turrets kill you. | *When you venture outside the boundaries a siren wails as a warning to go back before the turrets kill you. | ||
*In the [[Halo 3 Beta]] you could use a Bubble Shield to defend yourself from the stationary AI turrets, allowing you to travel further out of the map than usual. This has been fixed in the final version of the game though. | *In the [[Halo 3 Beta]] you could use a Bubble Shield to defend yourself from the stationary AI turrets, allowing you to travel further out of the map than usual. This has been fixed in the final version of the game though. | ||
*Like [[Sandtrap]] players may leave footprints in the snow (which could be tracked) for a few seconds before fading away. This is helpful when opponents are in Active Camo. <ref>http://www.eurogamer.net/article.php?article_id=72856</ref> | *Like [[Sandtrap]] players may leave footprints in the snow (which could be tracked) for a few seconds before fading away. This is helpful when opponents are in Active Camo. <ref>http://www.eurogamer.net/article.php?article_id=72856</ref> | ||
*Even if you are invulnerable, the turrets will still be able to kill you. | *Even if you are invulnerable, the turrets will still be able to kill you. | ||
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*In the Active Camo tunnel there is a Canadian $1 coin (or loonie) buried in the snow beneath the Active Camo, perhaps an homage to the "lucky loonie" customarily buried under the ice during Canadian National ice hockey or curling events. The "lucky loonie" was made famous during the 2002 Salt Lake City Olympic games when both the men's and women's team won the gold medal. | *In the Active Camo tunnel there is a Canadian $1 coin (or loonie) buried in the snow beneath the Active Camo, perhaps an homage to the "lucky loonie" customarily buried under the ice during Canadian National ice hockey or curling events. The "lucky loonie" was made famous during the 2002 Salt Lake City Olympic games when both the men's and women's team won the gold medal. | ||
*In the Beta, the engine incorporated real time reflections into many aspects of the game. The outside of Snowbound's bases, as well as the Ghost, player armour, and a few weapon holders, utilize the graphical enhancement of real time reflection. However, this was removed from the final version of the game. | *In the Beta, the engine incorporated real time reflections into many aspects of the game. The outside of Snowbound's bases, as well as the Ghost, player armour, and a few weapon holders, utilize the graphical enhancement of real time reflection. However, this was removed from the final version of the game. | ||
*The default version of Snowbound has been removed from all [[Matchmaking]] playlists except [[Lone Wolves]] and [[Rumble Pit]]. It has been replaced with the Hard Core (HC) Snowbound in which a few changes have been made, which deletes the Spartan Laser and Shotgun from the map and puts the Beam Rifle on the original Shotgun spawn point. Each base now has a [[Bubble Shield]], where the default Snowbound had only one base with a Bubble Shield and another with a [[Power Drainer]]. | |||
*It is possible using the Forge to "box in" the turrets, allowing you to move freely until an invisible barrier stops you. | |||
*The default version of Snowbound has been removed from all [[Matchmaking]] playlists except [[Lone Wolves]] and [[Rumble Pit]]. It has been replaced with the Hard Core (HC) Snowbound in which | *You have to overload the map twice to disable the Guardians fully. Once to disable the energy doors, twice to disable the turrets for the rest of the gam | ||
*It is possible using the | |||
*You have to overload the map twice to disable the Guardians fully. Once to disable the energy doors, twice to disable the turrets for the rest of the | |||
*On IGN during the time of the Halo 3 Beta, IGN stated that Snowbound was probably inspired by the Battle of Hoth. | *On IGN during the time of the Halo 3 Beta, IGN stated that Snowbound was probably inspired by the Battle of Hoth. | ||
*It is possible that the Maulers on this map may removed from this map, since Snowbound is a relatively a close-quarters map as well. There are two Maulers on the map (near the rocks that are near the Ghost and another Brute Shot spawn), and they are sometimes used by players to compensate for the Shotgun when they do not have access to it. | |||
*It is possible that the Maulers on this map may removed from this map, since Snowbound is a relatively a close-quarters map as well. There are two Maulers on the map (near the rocks that are near the Ghost spawn), and they are sometimes used by players to compensate for the Shotgun when they do not have access to it. | |||
*Snowbound now has another alternate variant, called Boundless, which excludes the shield doors that lead into the ice caves from the bases and also changed weapon spawns. It was announced in Bungie's 8/22/08 Weekly Update and will appear in the September playlists as of September 16. | *Snowbound now has another alternate variant, called Boundless, which excludes the shield doors that lead into the ice caves from the bases and also changed weapon spawns. It was announced in Bungie's 8/22/08 Weekly Update and will appear in the September playlists as of September 16. | ||
== Strategies == | == Strategies == |
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